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NAME : Projet SIA (ShaderToy) AUTHOR : Guillaume RAZIMBAUD DATE : 05/04/2013 PRINCIPLE : Creates an application generating a window displaying two triangles that fills entierly the window. Thereby we can apply GLSL fragment shaders from the website www.shadertoy.com on those triangles. COMPILATION : use the CMakeLists.txt to generate a MAKEFILE with cmake EXECUTION : ./main KEY EVENT : 'r' -> Change to grey brick texture 'g' -> Change to red brick texture '+' -> change to next texture 'ECHAP_KEY' -> exit program 'SPACE_KEY' -> change shader MOUSE EVENT : some shaders uses mouse event. SHADERS: most of shaders were taken directly from the website but the last one is from my creation. :)
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