Skip to content

Commit

Permalink
blocking socket implementation
Browse files Browse the repository at this point in the history
PiperOrigin-RevId: 715617508
  • Loading branch information
ggli-google authored and copybara-github committed Jan 15, 2025
1 parent e3a2460 commit 07db16d
Show file tree
Hide file tree
Showing 5 changed files with 454 additions and 0 deletions.
4 changes: 4 additions & 0 deletions internal/platform/implementation/windows/BUILD
Original file line number Diff line number Diff line change
Expand Up @@ -93,6 +93,8 @@ cc_library(
"file_path.h",
"http_loader.h",
"mutex.h",
"nearby_client_socket.h",
"nearby_server_socket.h",
"scheduled_executor.h",
"server_sync.h",
"session_manager.h",
Expand Down Expand Up @@ -185,6 +187,8 @@ cc_library(
"file.cc",
"file_path.cc",
"http_loader.cc",
"nearby_client_socket.cc",
"nearby_server_socket.cc",
"platform.cc",
"preferences_manager.cc",
"preferences_repository.cc",
Expand Down
206 changes: 206 additions & 0 deletions internal/platform/implementation/windows/nearby_client_socket.cc
Original file line number Diff line number Diff line change
@@ -0,0 +1,206 @@
// Copyright 2025 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

#include "internal/platform/implementation/windows/nearby_client_socket.h"

#include <winsock2.h>
#include <ws2tcpip.h>

#include <cstddef>
#include <cstdint>
#include <string>
#include <utility>

#include "internal/flags/nearby_flags.h"
#include "internal/platform/byte_array.h"
#include "internal/platform/exception.h"
#include "internal/platform/flags/nearby_platform_feature_flags.h"
#include "internal/platform/logging.h"

namespace nearby::windows {

NearbyClientSocket::NearbyClientSocket() {
WSADATA wsa_data;
int result = WSAStartup(MAKEWORD(2, 2), &wsa_data);
if (result != 0) {
LOG(WARNING) << "WSAStartup failed with error " << result;
}

is_socket_initiated_ = (result == 0);
}

NearbyClientSocket::NearbyClientSocket(SOCKET socket) : socket_(socket) {}

NearbyClientSocket::~NearbyClientSocket() {
if (is_socket_initiated_) {
WSACleanup();
}
}

bool NearbyClientSocket ::Connect(const std::string& ip_address, int port) {
if (!is_socket_initiated_) {
LOG(WARNING) << "Windows socket is not initiated.";
return false;
}

if (socket_ != INVALID_SOCKET) {
LOG(ERROR) << "Socket is already connected.";
return false;
}

socket_ =
socket(/*af=*/AF_INET, /*type=*/SOCK_STREAM, /*protocol=*/IPPROTO_TCP);

if (socket_ == INVALID_SOCKET) {
LOG(ERROR) << "Failed to get socket with error " << WSAGetLastError();
return false;
}

struct sockaddr_in serv_addr;
serv_addr.sin_family = AF_INET;
serv_addr.sin_port = htons(port);
serv_addr.sin_addr.s_addr = inet_addr(ip_address.c_str());

BOOL flag = TRUE;
if (setsockopt(/*s=*/socket_, /*level=*/SOL_SOCKET, /*optname=*/SO_KEEPALIVE,
/*optval=*/(const char*)&flag,
/*optlen=*/sizeof(flag)) == SOCKET_ERROR) {
LOG(WARNING) << "Failed to set SO_KEEPALIVE with error "
<< WSAGetLastError();
}

int send_buffer_size =
static_cast<int>(NearbyFlags::GetInstance().GetInt64Flag(
nearby::platform::config_package_nearby::nearby_platform_feature::
kSocketSendBufferSize));
if (setsockopt(/*s=*/socket_, /*level=*/SOL_SOCKET, /*optname=*/SO_SNDBUF,
/*optval=*/(char*)&send_buffer_size,
/*optlen=*/sizeof(send_buffer_size)) == SOCKET_ERROR) {
LOG(WARNING) << "Failed to set SO_SNDBUF with error " << WSAGetLastError();
}

flag = TRUE;
setsockopt(/*s=*/socket_, /*level=*/IPPROTO_TCP, /*optname=*/TCP_NODELAY,
/*optval=*/(char*)&flag, /*optlen=*/sizeof(flag));

if (connect(/*s=*/socket_, /*name=*/(struct sockaddr*)&serv_addr,
/*namelen=*/sizeof(serv_addr)) == SOCKET_ERROR) {
LOG(ERROR) << "Failed to connect socket with error: " << WSAGetLastError();
closesocket(socket_);
socket_ = INVALID_SOCKET;
return false;
}

sockaddr_in local_address;
int address_length = sizeof(local_address);
if (getsockname(/*s=*/socket_, /*name=*/(SOCKADDR*)&local_address,
/*namelen=*/&address_length) != SOCKET_ERROR) {
// Extract the IP address and port
char local_ip[INET_ADDRSTRLEN];
inet_ntop(AF_INET, &(local_address.sin_addr), local_ip, INET_ADDRSTRLEN);
int local_port = ntohs(local_address.sin_port);

LOG(INFO) << "Connected to " << ip_address << ":" << port << " from "
<< local_ip << ":" << local_port;
}

return true;
}

ExceptionOr<ByteArray> NearbyClientSocket::Read(std::int64_t size) {
if (socket_ == INVALID_SOCKET) {
LOG(WARNING) << "Trying to read on an invalid socket.";
return {Exception::kIo};
}

std::string buffer;
int count = 0;

buffer.resize(size);
while (count < size) {
int result =
recv(/*s=*/socket_, /*buf=*/const_cast<char*>(buffer.data()) + count,
/*len=*/size - count, /*flags=*/MSG_WAITALL);
if (result == SOCKET_ERROR) {
LOG(ERROR) << "Failed to receive data " << WSAGetLastError();
return {Exception::kIo};
}

if (result == 0) {
LOG(INFO) << "Socket closed gracefully.";
return {Exception::kIo};
}

count += result;
}

return ExceptionOr(ByteArray(std::move(buffer)));
}

ExceptionOr<size_t> NearbyClientSocket::Skip(size_t offset) {
if (socket_ == INVALID_SOCKET) {
LOG(WARNING) << "Trying to skip to an invalid socket.";
return {Exception::kIo};
}

ExceptionOr<ByteArray> data = Read(offset);
if (data.ok()) {
return ExceptionOr(data.result().size());
}

LOG(ERROR) << "Failed to skip data " << WSAGetLastError();
return {Exception::kIo};
}

Exception NearbyClientSocket::Write(const ByteArray& data) {
if (socket_ == INVALID_SOCKET) {
LOG(WARNING) << "Trying to write to an invalid socket.";
return {Exception::kIo};
}

int count = 0;
while (count < data.size()) {
int result = send(/*s=*/socket_, /*buf=*/data.data() + count,
/*len=*/data.size() - count, /*flags*/ 0);
if (result == SOCKET_ERROR) {
LOG(ERROR) << "Failed to send data " << WSAGetLastError();
return {Exception::kIo};
}
count += result;
}

return {Exception::kSuccess};
}

Exception NearbyClientSocket::Flush() {
// Socket doesn't support flush.
return {Exception::kSuccess};
}

Exception NearbyClientSocket::Close() {
if (socket_ == INVALID_SOCKET) {
LOG(WARNING) << "Trying to close an invalid socket.";
return {Exception::kIo};
}

shutdown(socket_, SD_BOTH);
closesocket(socket_);
socket_ = INVALID_SOCKET;

LOG(INFO) << "Socket closed.";

return {Exception::kSuccess};
}

} // namespace nearby::windows
49 changes: 49 additions & 0 deletions internal/platform/implementation/windows/nearby_client_socket.h
Original file line number Diff line number Diff line change
@@ -0,0 +1,49 @@
// Copyright 2025 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

#ifndef THIRD_PARTY_NEARBY_INTERNAL_PLATFORM_IMPLEMENTATION_WINDOWS_NEARBY_CLIENT_SOCKET_H_
#define THIRD_PARTY_NEARBY_INTERNAL_PLATFORM_IMPLEMENTATION_WINDOWS_NEARBY_CLIENT_SOCKET_H_

#include <winsock2.h>

#include <cstddef>
#include <cstdint>
#include <string>

#include "internal/platform/byte_array.h"
#include "internal/platform/exception.h"

namespace nearby::windows {

class NearbyClientSocket {
public:
NearbyClientSocket();
explicit NearbyClientSocket(SOCKET socket);
~NearbyClientSocket();

bool Connect(const std::string& ip_address, int port);
ExceptionOr<ByteArray> Read(std::int64_t size);
ExceptionOr<size_t> Skip(size_t offset);
Exception Write(const ByteArray& data);
Exception Flush();
Exception Close();

private:
bool is_socket_initiated_ = false;
SOCKET socket_ = INVALID_SOCKET;
};

} // namespace nearby::windows

#endif // THIRD_PARTY_NEARBY_INTERNAL_PLATFORM_IMPLEMENTATION_WINDOWS_NEARBY_CLIENT_SOCKET_H_
Loading

0 comments on commit 07db16d

Please sign in to comment.