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Rough MATLAB spoof of the 1980 classic Zork
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gleichsnerd/tork
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tork Adam Gleichsner "gleichsnerd" [email protected] **DESCRIPTION** A MATLAB remake of the 1980 text-based RPG classic, Zork. This project was done with a partner for an intro to MATLAB course. It's a little broken, possibly due to changes between MATLAB editions, and also because MATLAB doesn't have a native text-based GUI or easy ways to create multi-layered maps. Sidenote, the gui editor for arrays is awful in Matlab, as well as file reading and extension support. **RUNNING THE PROGRAM** Make sure you open the tork.m file in the same directory as the other files. You can either start the program through the built-in command window by typing >> tork or by pressing run in the IDE. **GAMEPLAY** First click the bottom of the window to access the command box. Enter directional commands (i.e. north, south) or action commands when appropriate (i.e. attack <target>). That's about it. Enjoy what a friend and I crunched out in a day in a psuedo computer language.
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