Skip to content

Commit

Permalink
Update src/cheatsheet.md
Browse files Browse the repository at this point in the history
Co-authored-by: Quinn <[email protected]>
  • Loading branch information
avivace and quinnyo authored Mar 5, 2024
1 parent ae3bbca commit 5cb7b98
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/cheatsheet.md
Original file line number Diff line number Diff line change
Expand Up @@ -139,7 +139,7 @@ ldh [rLCDC], a

### Switch which tilemaps are used by the window and/or background

By default, the window and background layer will use the same tilemap. That is, any tiles you draw on the background will be mirrored on the window and vice versa.
By default, the window and background layer will use the same tilemap.

For the window and background, there are 2 memory regions they can use: `$9800` and `$9C00`. For more information, refer to the [Pan Docs](https://gbdev.io/pandocs/Tile_Maps.html)

Expand Down

0 comments on commit 5cb7b98

Please sign in to comment.