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Fix macOS Executors #72
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🤔 |
On top of that it is unable to activate unity license (here at line 33) |
Indeed, license activation that is failing is likely due to changes from Unity. I wrote a fix for gitlab-ci a while back (which omg I should definitely merge, I'll find some time this summer to clean things up). We're basically activating by extracting a serial out of a free license file. |
I'm not actively using this orb, but if anyone would like to help me bring this back up and running, don't hesitate to ping me and I'll create a release once we get the activation working again 🙏 |
I managed to get the macOs jobs to run again by using More precisely in |
(1) Does it mean an actual license (at least personal license) should be used? (2) As far as I understood anyone who has the environment variables for unity license set in their circleci account then the pipeline should work, right? (3) Or is it still necessarily to update the sh scripts as well? |
I think there's already one configured for the current repository in CircleCI's side. Or it used to. On Github side, we set these env vars for the github actions to properly test the actions:
I'm not a 100% sure. This would be preferable indeed, but we're facing the activation issues with the version 3.x.x of the Docker images which might be a breaking change for activation so I wouldn't count too much on it. To do this the right way, we should keep fixing things and then decide if we release
I think so. |
I'll merge this in main branch as well ( At least we're using updated macOS Executors in here now 🚀 Let's figure out the best way to solve activation for this orb and bring it back to life :) |
My only suspicion after inspecting last pipeline is that current UNITY_LICENSE or UNITY_SERIAL is either revoked or expired. I hope I was looking at a right part of it |
That sounds right, I'll see if I have access to the settings and fill some of them again. |
I've created two followup issues:
I'll ping some people around to see if they can help. |
Closes #71