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* fix enemy levels * tune down item frequency a bit * Don't interrupt movement after bribe/run away * changelog * increase hp for all classes * chest equipment level based on distance instead of player level * don't double beat if already dead * changelog
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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