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Woof! 6.2.0

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@fabiangreffrath fabiangreffrath released this 08 Jul 05:38
· 2297 commits to master since this release
c9c859c
  • The low-pass filter for sound effects has been ported over from Chocolate Doom, optional and disabled by default.
  • The map title widget string is now capped at the first line break.
  • The fix for A_SpawnObject() not transferring pointers as intended if called in a missile's death state has been ported over from DSDA-Doom.
  • Calling S_StartSound() for sfx_None does not quit with an error message anymore.
  • Deleting savegames from the "Save" menu has been fixed (@rfomin).
  • Numerical values already set for MBF21 Bits fields are not overridden anymore by checking for mnemonics.
  • The WI_updateStats() timing has been adjusted for demo compatibility with PrBoom+ (@rfomin).
  • Unsigned integers are now read in deh_GetData() (@rfomin).