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Typo Update cross-chain-contract-via-l2cdm.md #273

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Expand Up @@ -23,7 +23,7 @@ This guide walks through the `CrossChainPingPong.sol` contract, focusing on high
## High level overview

`CrossChainPingPong.sol` implements a cross-chain ping-pong game using the L2ToL2CrossDomainMessenger.
* Players hit a virtual ** *ball* ** back and forth between allowed L2 chains. The game starts with a serve
* Players hit a virtual **ball** back and forth between allowed L2 chains. The game starts with a serve
* from a designated start chain, and each hit increases the rally count. The contract tracks the last hitter's address, chain ID, and the current rally count.

### Diagram
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