Skip to content

Commit

Permalink
Fix Bad Cop interactions not being accessible in VScript
Browse files Browse the repository at this point in the history
  • Loading branch information
Blixibon authored and 1upD committed Jan 28, 2025
1 parent f78fe66 commit 59aa540
Showing 1 changed file with 3 additions and 3 deletions.
6 changes: 3 additions & 3 deletions sp/src/game/server/hl2/hl2_player.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -814,18 +814,18 @@ void CHL2_Player::Precache( void )
// Interactions
if ( g_interactionBadCopKick == 0 )
{
g_interactionBadCopKick = CBaseCombatCharacter::GetInteractionID();
CBaseCombatCharacter::AddInteractionWithString( g_interactionBadCopKick, "g_interactionBadCopKick" );
}

if ( g_interactionBadCopKickWarn == 0 )
{
g_interactionBadCopKickWarn = CBaseCombatCharacter::GetInteractionID();
CBaseCombatCharacter::AddInteractionWithString( g_interactionBadCopKickWarn, "g_interactionBadCopKickWarn" );
}

// Interactions
if (g_interactionBadCopOrderSurrender == 0)
{
g_interactionBadCopOrderSurrender = CBaseCombatCharacter::GetInteractionID();
CBaseCombatCharacter::AddInteractionWithString( g_interactionBadCopOrderSurrender, "g_interactionBadCopOrderSurrender" );
}

#endif
Expand Down

0 comments on commit 59aa540

Please sign in to comment.