Skip to content

Commit

Permalink
Merge pull request #1410 from elanthia-online/overwatch-v1.3
Browse files Browse the repository at this point in the history
[overwatch.lic] v1.2.1 additional messaging
  • Loading branch information
mrhoribu authored Jan 8, 2024
2 parents 5651fad + 74fd649 commit e9fefcb
Showing 1 changed file with 14 additions and 4 deletions.
18 changes: 14 additions & 4 deletions scripts/overwatch.lic
Original file line number Diff line number Diff line change
Expand Up @@ -6,15 +6,19 @@
contributors: FarFigNewGut, Nisugi
game: Gemstone
tags: hunting, target, hidden, bandits
version: 1.2
version: 1.2.1
Improvements:
v1.2 (2023-10-08)
v1.2.1 (2024-01-06)
- added additional hafling cannibal messaging
- added Flaming Aura 1706 reveal messaging
- aaded additional reveal from hiding message for darken creature
v1.2.0 (2023-10-08)
- added check for silent strikes
v1.1 (2023-07-03)
v1.1.0 (2023-07-03)
- Added Boreal Forest critters
- Refactored hiding detection.
v1.0 (2023-06-27)
v1.0.0 (2023-06-27)
- initial creation
- OverWatch.room_with_hiders will return room number where target was seen hiding
- OverWatch.room_with_hiders will return nil when room changed, or hidden creature is uncovered
Expand Down Expand Up @@ -120,12 +124,18 @@ module OverWatch
OverWatch.push_revealed_targets($1, $2, $3)
when /^<pushBold\/>\w+ <a exist="(\d+)" noun=" ?(\w+)">([^<]+)<\/a><popBold\/> suddenly leaps from <pushBold\/><a exist="\d+" noun="\w+">\w+<\/a><popBold\/> hiding place\!/ # Bandit Spawn
OverWatch.push_revealed_targets($1, $2, $3)
when /^The flaming aura surrounding you lashes out at <pushBold\/>\w+ <a exist="(\d+)" noun=" ?(\w+)">([^<]+)<\/a><popBold\/>, who is forced into view!/ # Flaming Aura (1706)
OverWatch.push_revealed_targets($1, $2, $3)
when /^The shadows melt away to reveal <pushBold\/>\w+ <a exist="(\d+)" noun=" ?(\w+)">([^<]+)<\/a><popBold\/>!/
OverWatch.push_revealed_targets($1, $2, $3)

# Silent Strikes? Attacks that could be silent strikes resulting in reveal/rehide in the same action.
when /^<pushBold\/>\w+ <a exist="(\d+)" noun=" ?(\w+)">([^<]+)<\/a><popBold\/> springs upon you from behind and attempts to grasp you by the chin while bringing <pushBold\/><a exist="\d+" noun=" ?\w+">\w+<\/a><popBold\/> <a exist="\d+" noun="[^"]+">[^<]+<\/a> up to slit your throat\!/ # Cutthroat
OverWatch.push_revealed_targets($1, $2, $3, true)
when /^With an ululating shriek, <pushBold\/>\w+ <a exist="(\d+)" noun=" ?(\w+)">([^<]+)<\/a><popBold\/> leaps from the shadows and hurtles at you, swinging wildly with a <a exist="\d+" noun="[^"]+">[^<]+<\/a>!/ # Halfling Cannibal
OverWatch.push_revealed_targets($1, $2, $3, true)
when /^With an ululating shriek, <pushBold\/>\w+ <a exist="(\d+)" noun=" ?(\w+)">([^<]+)<\/a><popBold\/> leaps from the shadows and throws <pushBold\/><a exist="\d+" noun="[^"]+">(?:his|her)<\/a><popBold\/> wiry arms around you, fueled by panicked hunger!/ # Halfling Cannibal
OverWatch.push_revealed_targets($1, $2, $3, true)
when /^<pushBold\/>\w+ <a exist="(\d+)" noun=" ?(\w+)">([^<]+)<\/a><popBold\/> leaps from hiding to attack\!/ # Players, Assassins
OverWatch.push_revealed_targets($1, $2, $3, true)
when /^<pushBold\/>\w+ <a exist="(\d+)" noun=" ?(\w+)">([^<]+)<\/a><popBold\/> springs upon you from behind and aims a blow to your head\!/ # Subdue?
Expand Down

0 comments on commit e9fefcb

Please sign in to comment.