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Add animation to 3 (REPL as object)
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sjmog committed Nov 24, 2017
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2 changes: 1 addition & 1 deletion chapter3/README.md
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Expand Up @@ -6,7 +6,7 @@ Our REPL provides us with a window through which we can interact with the progra

We interact with the program world by sending it **messages**. In response to our messages, objects **return** something (the 'return value'). When we're using the REPL, the program world treats us, the programmer, as if we were just another object in the object world.

<gif showing me interacting with program objects by sending them messages>
![Interacting with program objects by sending them messages, as if the REPL were an object](../images/3-repl-as-object.gif)

Here's a visual depiction of us, the programmer, interacting with the REPL by requesting an object by name (`one`). Provided that we have defined this variable, the program world goes and fetches the object referenced by that name:

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