Change default codename for arm32 when building rootfs #15075
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May fix dotnet/runtime#107647. Not really sure what I'm doing, I don't know much about arcade.
To summarize, the default codename for arm32 is way too old for dotnet/runtime, so I think we should bump it forward far enough to get 64-bit time_t.
I haven't verified yet whether this is the correct way to fix this.
To double check: