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Fix typo.
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CakeVR committed Feb 28, 2024
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2 changes: 1 addition & 1 deletion documentation/SUMMARY.md
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- [Subsystem](classes/class_dialogicsubsystem.md)
- [Util](classes/class_dialogicutil.md)
- [VisualEditorField](classes/class_dialogicvisualeditorfield.md)
- [DNextIndicator](classes/class_dnextindicator.md)

2 changes: 1 addition & 1 deletion documentation/class_index.md
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- [Subsystem](classes/class_dialogicsubsystem.md)
- [Util](classes/class_dialogicutil.md)
- [VisualEditorField](classes/class_dialogicvisualeditorfield.md)
- [DNextIndicator](classes/class_dnextindicator.md)

2 changes: 1 addition & 1 deletion documentation/classes/class_dcss.md
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<span class="hljs-attribute">[StyleBoxFlat](https://docs.godotengine.org/en/latest/classes/class_styleboxflat.html#class-styleboxflat)</span> | [<span class="hljs-title">inline</span>](#property-inline) ( `style`: [Dictionary](https://docs.godotengine.org/en/latest/classes/class_dictionary.html#class-dictionary) )
<span class="hljs-attribute">[StyleBoxFlat](https://docs.godotengine.org/en/latest/classes/class_styleboxflat.html#class-styleboxflat)</span> | [<span class="hljs-title">style</span>](#property-style) ( `node`: [Variant](https://docs.godotengine.org/en/latest/classes/class_variant.html#class-variant), `style`: [Dictionary](https://docs.godotengine.org/en/latest/classes/class_dictionary.html#class-dictionary) )
---
## Methods Descriptions
## Method Descriptions



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2 changes: 1 addition & 1 deletion documentation/classes/class_dialogicanimation.md
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Expand Up @@ -101,7 +101,7 @@ Set at runtime, will be the length of the animation.

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## Methods Descriptions
## Method Descriptions



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2 changes: 1 addition & 1 deletion documentation/classes/class_dialogicautoadvance.md
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Expand Up @@ -183,7 +183,7 @@ If true, Auto-Advance will be active until the player presses a button. Use thi

---

## Methods Descriptions
## Method Descriptions



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2 changes: 1 addition & 1 deletion documentation/classes/class_dialogicbackgroundevent.md
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## Methods Descriptions
## Method Descriptions



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Expand Up @@ -111,7 +111,7 @@ Set before _fade() is called, will be the requested time for the fade

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## Methods Descriptions
## Method Descriptions



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2 changes: 1 addition & 1 deletion documentation/classes/class_dialogiccallevent.md
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Expand Up @@ -62,7 +62,7 @@ The name of the method to call on the given autoload.

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## Methods Descriptions
## Method Descriptions



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2 changes: 1 addition & 1 deletion documentation/classes/class_dialogiccharacter.md
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---

## Methods Descriptions
## Method Descriptions



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2 changes: 1 addition & 1 deletion documentation/classes/class_dialogiccharacterevent.md
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Expand Up @@ -257,7 +257,7 @@ The z_index that the portrait should have.

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## Methods Descriptions
## Method Descriptions



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2 changes: 1 addition & 1 deletion documentation/classes/class_dialogicchoiceevent.md
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Expand Up @@ -98,7 +98,7 @@ Determines what happens if [condition] is false. Default will use the action se

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## Methods Descriptions
## Method Descriptions



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2 changes: 1 addition & 1 deletion documentation/classes/class_dialogiccommentevent.md
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Expand Up @@ -35,7 +35,7 @@ Content of the comment.

---

## Methods Descriptions
## Method Descriptions



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2 changes: 1 addition & 1 deletion documentation/classes/class_dialogicconditionevent.md
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Expand Up @@ -76,7 +76,7 @@ The condition as a string. Will be executed as an Expression.

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## Methods Descriptions
## Method Descriptions



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2 changes: 1 addition & 1 deletion documentation/classes/class_dialogiccsvfile.md
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Expand Up @@ -161,7 +161,7 @@ File path used to load the CSV file.

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## Methods Descriptions
## Method Descriptions



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2 changes: 1 addition & 1 deletion documentation/classes/class_dialogicendbranchevent.md
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<span class="hljs-attribute">[bool](https://docs.godotengine.org/en/latest/classes/class_bool.html#class-bool)</span> | [<span class="hljs-title">is_valid_event</span>](#property-is_valid_event) ( `string`: [String](https://docs.godotengine.org/en/latest/classes/class_string.html#class-string) )
<span class="hljs-attribute">[String](https://docs.godotengine.org/en/latest/classes/class_string.html#class-string)</span> | [<span class="hljs-title">to_text</span>](#property-to_text) ( )
---
## Methods Descriptions
## Method Descriptions



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2 changes: 1 addition & 1 deletion documentation/classes/class_dialogicendtimelineevent.md
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Expand Up @@ -17,7 +17,7 @@ Returns | Method
<span style = "color: gray">void</span> | [<span class="hljs-title">build_event_editor</span>](#property-build_event_editor) ( )
<span class="hljs-attribute">[String](https://docs.godotengine.org/en/latest/classes/class_string.html#class-string)</span> | [<span class="hljs-title">get_shortcode</span>](#property-get_shortcode) ( )
---
## Methods Descriptions
## Method Descriptions



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2 changes: 1 addition & 1 deletion documentation/classes/class_dialogicevent.md
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Expand Up @@ -468,7 +468,7 @@ If this is true this event will group with other similar events (like choices do

---

## Methods Descriptions
## Method Descriptions



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2 changes: 1 addition & 1 deletion documentation/classes/class_dialogicgamehandler.md
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Expand Up @@ -440,7 +440,7 @@ When `true`, many dialogic processes won't continue until it's false again.

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## Methods Descriptions
## Method Descriptions



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2 changes: 1 addition & 1 deletion documentation/classes/class_dialogicglossary.md
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Expand Up @@ -146,7 +146,7 @@ Stores all entries for the glossary. The value may either be a dictionary, repr

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## Methods Descriptions
## Method Descriptions



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2 changes: 1 addition & 1 deletion documentation/classes/class_dialogicglossaryevent.md
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<span class="hljs-attribute">[String](https://docs.godotengine.org/en/latest/classes/class_string.html#class-string)</span> | [<span class="hljs-title">get_shortcode</span>](#property-get_shortcode) ( )
<span class="hljs-attribute">[Dictionary](https://docs.godotengine.org/en/latest/classes/class_dictionary.html#class-dictionary)</span> | [<span class="hljs-title">get_shortcode_parameters</span>](#property-get_shortcode_parameters) ( )
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## Methods Descriptions
## Method Descriptions



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2 changes: 1 addition & 1 deletion documentation/classes/class_dialogichistoryevent.md
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Expand Up @@ -62,7 +62,7 @@ The type of action: Clear, Pause or Resume

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## Methods Descriptions
## Method Descriptions



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2 changes: 1 addition & 1 deletion documentation/classes/class_dialogicindexer.md
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---

## Methods Descriptions
## Method Descriptions



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2 changes: 1 addition & 1 deletion documentation/classes/class_dialogicjumpevent.md
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Expand Up @@ -60,7 +60,7 @@ Used to set the timeline resource from the unique name identifier and vice versa

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## Methods Descriptions
## Method Descriptions



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2 changes: 1 addition & 1 deletion documentation/classes/class_dialogiclabelevent.md
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Expand Up @@ -36,7 +36,7 @@ Used to identify the label. Duplicate names in a timeline will mean it always ch

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## Methods Descriptions
## Method Descriptions



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2 changes: 1 addition & 1 deletion documentation/classes/class_dialogiclayoutbase.md
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<span class="hljs-attribute">[Node](https://docs.godotengine.org/en/latest/classes/class_node.html#class-node)</span> | [<span class="hljs-title">get_layer</span>](#property-get_layer) ( `index`: [int](https://docs.godotengine.org/en/latest/classes/class_int.html#class-int) )
<span class="hljs-attribute">[Array](https://docs.godotengine.org/en/latest/classes/class_array.html#class-array)</span> | [<span class="hljs-title">get_layers</span>](#property-get_layers) ( )
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## Methods Descriptions
## Method Descriptions



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2 changes: 1 addition & 1 deletion documentation/classes/class_dialogiclayoutlayer.md
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---

## Methods Descriptions
## Method Descriptions



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2 changes: 1 addition & 1 deletion documentation/classes/class_dialogiclearevent.md
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---

## Methods Descriptions
## Method Descriptions



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2 changes: 1 addition & 1 deletion documentation/classes/class_dialogicmusicevent.md
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Expand Up @@ -79,7 +79,7 @@ The volume the music will be played at.

---

## Methods Descriptions
## Method Descriptions



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2 changes: 1 addition & 1 deletion documentation/classes/class_dialogicnode_buttonsound.md
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Expand Up @@ -54,7 +54,7 @@ Sound to be played if one of the sibling ChoiceButtons is pressed. If sibling Ch

---

## Methods Descriptions
## Method Descriptions



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2 changes: 1 addition & 1 deletion documentation/classes/class_dialogicnode_dialogtext.md
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---

## Methods Descriptions
## Method Descriptions



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2 changes: 1 addition & 1 deletion documentation/classes/class_dialogicnode_nextindicator.md
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Expand Up @@ -109,7 +109,7 @@ Set the image to use as the indicator.

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## Methods Descriptions
## Method Descriptions



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Expand Up @@ -312,7 +312,7 @@ Defines how to affect the scale of the portrait

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## Methods Descriptions
## Method Descriptions



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2 changes: 1 addition & 1 deletion documentation/classes/class_dialogicnode_textbubble.md
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---

## Methods Descriptions
## Method Descriptions



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2 changes: 1 addition & 1 deletion documentation/classes/class_dialogicnode_textinput.md
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---

## Methods Descriptions
## Method Descriptions



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2 changes: 1 addition & 1 deletion documentation/classes/class_dialogicnode_typesounds.md
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Expand Up @@ -193,7 +193,7 @@ Allows changing the volume by a random value from (volume - volume_variance) to

---

## Methods Descriptions
## Method Descriptions



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2 changes: 1 addition & 1 deletion documentation/classes/class_dialogicportrait.md
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Expand Up @@ -44,7 +44,7 @@ Stores the name of the current portrait.

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## Methods Descriptions
## Method Descriptions



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2 changes: 1 addition & 1 deletion documentation/classes/class_dialogicpositionevent.md
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Expand Up @@ -104,7 +104,7 @@ A vector representing a relative change or an absolute position (for SetRelative

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## Methods Descriptions
## Method Descriptions



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2 changes: 1 addition & 1 deletion documentation/classes/class_dialogicresourceutil.md
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---

## Methods Descriptions
## Method Descriptions



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2 changes: 1 addition & 1 deletion documentation/classes/class_dialogicreturnevent.md
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Expand Up @@ -19,7 +19,7 @@ Returns | Method
<span class="hljs-attribute">[bool](https://docs.godotengine.org/en/latest/classes/class_bool.html#class-bool)</span> | [<span class="hljs-title">is_valid_event</span>](#property-is_valid_event) ( `string`: [String](https://docs.godotengine.org/en/latest/classes/class_string.html#class-string) )
<span class="hljs-attribute">[String](https://docs.godotengine.org/en/latest/classes/class_string.html#class-string)</span> | [<span class="hljs-title">to_text</span>](#property-to_text) ( )
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## Methods Descriptions
## Method Descriptions



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2 changes: 1 addition & 1 deletion documentation/classes/class_dialogicsaveevent.md
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Expand Up @@ -34,7 +34,7 @@ The name of the slot to save to. Learn more in the saving subsystem. If empty, t

---

## Methods Descriptions
## Method Descriptions



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2 changes: 1 addition & 1 deletion documentation/classes/class_dialogicsettingevent.md
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## Methods Descriptions
## Method Descriptions



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2 changes: 1 addition & 1 deletion documentation/classes/class_dialogicsignalevent.md
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Expand Up @@ -64,7 +64,7 @@ The argument that will be provided with the signal.

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## Methods Descriptions
## Method Descriptions



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2 changes: 1 addition & 1 deletion documentation/classes/class_dialogicsoundevent.md
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Expand Up @@ -68,7 +68,7 @@ The volume to play the sound at.

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## Methods Descriptions
## Method Descriptions



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2 changes: 1 addition & 1 deletion documentation/classes/class_dialogicstyle.md
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---

## Methods Descriptions
## Method Descriptions



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2 changes: 1 addition & 1 deletion documentation/classes/class_dialogicstyleevent.md
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Expand Up @@ -35,7 +35,7 @@ The name of the style to change to. Can be set on the DialogicNode_Style.

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## Methods Descriptions
## Method Descriptions



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