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Added a raw-decompress subcommand to decompress compressed resource data stored in a standalone file rather than as a resource.
Optimized lazy loading of Resource objects. Previously, resource data would be read from disk whenever a Resource object was looked up, even if the data itself is never used. Now the resource data is only loaded once the data (or data_raw) attribute is accessed.
The same optimization applies to the name attribute, although this is unlikely to make a difference in practice.
As a result, it is no longer possible to construct Resource objects without a resource file. This was previously possible, but had no practical use.
Fixed a small error in the 'dcmp' (0) decompression implementation.