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The new wasm64 Actor Class test revealed that the Wasm module transformation produce invalid Wasm module:
https://github.com/dfinity/motoko-playground/actions/runs/12681874194/job/35346349295#step:11:250
The transformation is implemented in
ic-wasm
crate. Thelimit_resource
pass doesn't work correctly for wasm64.The
ic-wasm
fix is drafted at: dfinity/ic-wasm#79After updating
ic-wasm
to use the fix branch, the previously failing test now passes.ic-wasm
v0.9.2 is released with the fix. Upgrading this dependency fixed the playground.