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* Initial split * Removed gitignore * Update game.project * Update game.project * Removed unused files * Cleanup * Cleaned fireworks * Cleaned easing functions * Cleaned random_images * Removed easing.atlas * Removed kenney proto kit * Removed kenney train kit * removed text12.font * Cleaned text24.font * removed text64.font * Cleaned alien+logo * Cleaned tilesource * Delete clean.sh * Removed chained flipbook * Renamed factory spawn * removed gui text input * Added category * Removed confetti and fireworks from atlas * Renamed markdown * Removed ref to text64 * Cleanup * Fix orbit_camera.script * Fixed missing unlit material * Update env.cubemap * Update get_set_texture.gui * Added missing music * Update game.project * Fixed broken links * Update controller.script * Changed folder structure * Removed category
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{ | ||
:bundle { | ||
:android { | ||
:architecture { | ||
:arm64-android true | ||
:armv7-android false | ||
} | ||
:format "apk" | ||
:install false | ||
:keystore "/Users/bjornritzl/projects/certificates-defold/android/defold.keystore" | ||
:keystore-pass "/Users/bjornritzl/projects/certificates-defold/android/defold.keystore.pass.txt" | ||
:launch false | ||
} | ||
:build-report true | ||
:contentless false | ||
:debug-symbols true | ||
:html5 { | ||
:architecture { | ||
:js-web false | ||
:wasm-web true | ||
} | ||
} | ||
:ios { | ||
:architecture { | ||
:arm64-ios true | ||
:x86_64-ios false | ||
} | ||
:code-signing-identity "Apple Development: Bjoern Ritzl (5HXMA7P46L)" | ||
:install false | ||
:launch false | ||
:provisioning-profile "/Users/bjornritzl/projects/certificates-defold/apple/BR_Foobar.mobileprovision" | ||
:sign true | ||
} | ||
:liveupdate false | ||
:macos { | ||
:architecture { | ||
:arm64-macos true | ||
:x86_64-macos true | ||
} | ||
} | ||
:texture-compression "enabled" | ||
:variant "release" | ||
:windows { | ||
:platform "x86_64-win32" | ||
} | ||
} | ||
:code { | ||
:find { | ||
:case-sensitive true | ||
:term "self.jump_timer" | ||
} | ||
} | ||
:open-assets { | ||
:term "game.p" | ||
} | ||
:search-in-files { | ||
:exts "*.script, *.lua" | ||
:include-libraries false | ||
:term "ads_wrapper" | ||
} | ||
:workflow { | ||
:recent-files [ | ||
[ | ||
"/assets/bee.atlas" | ||
:scene | ||
] | ||
[ | ||
"/assets/sprites.atlas" | ||
:scene | ||
] | ||
] | ||
} | ||
} |
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images { | ||
image: "/assets/images/spinner.png" | ||
} | ||
images { | ||
image: "/assets/images/elementStone019.png" | ||
} | ||
images { | ||
image: "/assets/images/elementStone023.png" | ||
} | ||
images { | ||
image: "/assets/images/bunny1_ready.png" | ||
} | ||
images { | ||
image: "/assets/images/bunny2_ready.png" | ||
} | ||
images { | ||
image: "/assets/images/carrot.png" | ||
} | ||
images { | ||
image: "/assets/images/red_button12.png" | ||
} | ||
images { | ||
image: "/assets/images/flame.png" | ||
} | ||
images { | ||
image: "/assets/images/smoke.png" | ||
} | ||
images { | ||
image: "/assets/images/rainbow.png" | ||
} | ||
images { | ||
image: "/assets/images/enemyFloating_1.png" | ||
} | ||
images { | ||
image: "/assets/images/logo-color.png" | ||
} | ||
images { | ||
image: "/assets/images/shipGreen_manned.png" | ||
} | ||
images { | ||
image: "/assets/images/elementMetal001.png" | ||
} | ||
images { | ||
image: "/assets/images/plank_slice.png" | ||
} | ||
images { | ||
image: "/assets/images/hitman1_machine.png" | ||
} | ||
images { | ||
image: "/assets/images/green_button03.png" | ||
} | ||
images { | ||
image: "/assets/images/playerShip1_red.png" | ||
} | ||
images { | ||
image: "/assets/images/enemyBlack1.png" | ||
} | ||
images { | ||
image: "/assets/images/lighting_blue.png" | ||
} | ||
images { | ||
image: "/assets/images/particle_brown.png" | ||
} | ||
images { | ||
image: "/assets/images/crosshair010.png" | ||
} | ||
images { | ||
image: "/assets/images/bar_round_large_grey.png" | ||
} | ||
images { | ||
image: "/assets/images/bar_round_large_red.png" | ||
} | ||
animations { | ||
id: "coin" | ||
images { | ||
image: "/assets/images/coin/dcoin_1.png" | ||
} | ||
images { | ||
image: "/assets/images/coin/dcoin_2.png" | ||
} | ||
images { | ||
image: "/assets/images/coin/dcoin_3.png" | ||
} | ||
images { | ||
image: "/assets/images/coin/dcoin_4.png" | ||
} | ||
images { | ||
image: "/assets/images/coin/dcoin_5.png" | ||
} | ||
playback: PLAYBACK_LOOP_FORWARD | ||
fps: 8 | ||
} | ||
extrude_borders: 2 |
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--- | ||
tags: animation | ||
title: Tween animation | ||
brief: This example shows how to tween animate the position of a game object. | ||
scripts: bunny.script | ||
--- | ||
|
||
![tween](basic_tween.png) |
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[project] | ||
title = Defold-examples | ||
version = 0.1 | ||
|
||
[bootstrap] | ||
main_collection = /example/basic_tween.collectionc | ||
|
||
[input] | ||
game_binding = /input/game.input_bindingc | ||
repeat_interval = 0.05 | ||
|
||
[display] | ||
width = 720 | ||
height = 720 | ||
high_dpi = 1 | ||
|
||
[physics] | ||
scale = 0.02 | ||
gravity_y = -500.0 | ||
|
||
[script] | ||
shared_state = 1 | ||
|
||
[collection_proxy] | ||
max_count = 256 | ||
|
||
[label] | ||
subpixels = 1 | ||
|
||
[sprite] | ||
subpixels = 1 | ||
max_count = 32765 | ||
|
||
[windows] | ||
iap_provider = | ||
|
||
[android] | ||
package = com.defold.examples | ||
|
||
[ios] | ||
bundle_identifier = com.defold.examples | ||
|
||
[osx] | ||
bundle_identifier = com.defold.examples | ||
|
||
[html5] | ||
show_fullscreen_button = 0 | ||
show_made_with_defold = 0 | ||
scale_mode = no_scale | ||
heap_size = 64 | ||
|
||
[graphics] | ||
texture_profiles = /all.texture_profiles | ||
|
||
[collection] | ||
max_instances = 32765 | ||
|
||
[particle_fx] | ||
max_emitter_count = 1024 | ||
|
||
[render] | ||
clear_color_blue = 1.0 | ||
clear_color_green = 1.0 | ||
clear_color_red = 1.0 | ||
|
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path_settings { | ||
path: "**" | ||
profile: "Default" | ||
} | ||
profiles { | ||
name: "Default" | ||
platforms { | ||
os: OS_ID_GENERIC | ||
formats { | ||
format: TEXTURE_FORMAT_RGBA | ||
compression_level: BEST | ||
compression_type: COMPRESSION_TYPE_DEFAULT | ||
} | ||
mipmaps: false | ||
max_texture_size: 0 | ||
premultiply_alpha: true | ||
} | ||
} |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,93 @@ | ||
images { | ||
image: "/assets/images/spinner.png" | ||
} | ||
images { | ||
image: "/assets/images/elementStone019.png" | ||
} | ||
images { | ||
image: "/assets/images/elementStone023.png" | ||
} | ||
images { | ||
image: "/assets/images/bunny1_ready.png" | ||
} | ||
images { | ||
image: "/assets/images/bunny2_ready.png" | ||
} | ||
images { | ||
image: "/assets/images/carrot.png" | ||
} | ||
images { | ||
image: "/assets/images/red_button12.png" | ||
} | ||
images { | ||
image: "/assets/images/flame.png" | ||
} | ||
images { | ||
image: "/assets/images/smoke.png" | ||
} | ||
images { | ||
image: "/assets/images/rainbow.png" | ||
} | ||
images { | ||
image: "/assets/images/enemyFloating_1.png" | ||
} | ||
images { | ||
image: "/assets/images/logo-color.png" | ||
} | ||
images { | ||
image: "/assets/images/shipGreen_manned.png" | ||
} | ||
images { | ||
image: "/assets/images/elementMetal001.png" | ||
} | ||
images { | ||
image: "/assets/images/plank_slice.png" | ||
} | ||
images { | ||
image: "/assets/images/hitman1_machine.png" | ||
} | ||
images { | ||
image: "/assets/images/green_button03.png" | ||
} | ||
images { | ||
image: "/assets/images/playerShip1_red.png" | ||
} | ||
images { | ||
image: "/assets/images/enemyBlack1.png" | ||
} | ||
images { | ||
image: "/assets/images/lighting_blue.png" | ||
} | ||
images { | ||
image: "/assets/images/particle_brown.png" | ||
} | ||
images { | ||
image: "/assets/images/crosshair010.png" | ||
} | ||
images { | ||
image: "/assets/images/bar_round_large_grey.png" | ||
} | ||
images { | ||
image: "/assets/images/bar_round_large_red.png" | ||
} | ||
animations { | ||
id: "coin" | ||
images { | ||
image: "/assets/images/coin/dcoin_1.png" | ||
} | ||
images { | ||
image: "/assets/images/coin/dcoin_2.png" | ||
} | ||
images { | ||
image: "/assets/images/coin/dcoin_3.png" | ||
} | ||
images { | ||
image: "/assets/images/coin/dcoin_4.png" | ||
} | ||
images { | ||
image: "/assets/images/coin/dcoin_5.png" | ||
} | ||
playback: PLAYBACK_LOOP_FORWARD | ||
fps: 8 | ||
} | ||
extrude_borders: 2 |
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font: "/assets/SourceSansPro-Semibold.ttf" | ||
material: "/builtins/fonts/font.material" | ||
size: 48 | ||
outline_alpha: 0.0 | ||
outline_width: 0.0 |
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Original file line number | Diff line number | Diff line change |
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--- | ||
tags: animation | ||
title: Tween animations chain | ||
brief: This example shows how to chain two tween animations of the position of a game object. In addition, the scale and tint is animated separately. | ||
scripts: bunny.script | ||
--- | ||
|
||
![tween](chained_tween.png) |
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