
Starred repositories
API samples for the Universal Windows Platform.
Hosting a raw CoreWindow on hWnd from C# or C++.
Experimenting with the internals of the Windows UI XAML framework.
Win2D is an easy-to-use Windows Runtime API for immediate mode 2D graphics rendering with GPU acceleration. It is available to C#, C++ and VB developers writing apps for the Windows Universal Platf…
The next-generation Minecraft: Bedrock Edition server software aims to be reliable, fast and feature-rich 🌟
The FLARE team's open-source tool to identify capabilities in executable files.
The patching of Android kernel and Android system
Waydroid uses a container-based approach to boot a full Android system on a regular GNU/Linux system like Ubuntu.
Nvidia spoofer for AMD and Intel cards on DirectX
Unofficial RenderDragon documentation (outdated)
A custom vanilla RenderDragon shader for Minecraft Bedrock
A dialect of Lisp that designed for Minecraft Bedrock Command System.
A Minecraft Bedrock ScriptAPI creation manage tool.
Latest vanilla RenderDragon GLSL and BGFX SC Bedrock shader code
a (very) experimental shader redirector for android written in rust
A performance optimization plugin for Minecraft Bedrock Server
Native c++ modding for MCBE 1.21.0.3 for building client side mods
A specification for the NetherNet protocol for Minecraft: Bedrock Edition.
A utility to generate headers from Minecraft Bedrock Server