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What happens exactly? It seems like this shouldn't be needed, since
simd4f
(which is what_low
and_high
are) has this already:inline operator int32x4_t() const { return vcvtq_s32_f32(x); }
. And thensimd4i
has has this constructor as wellinline simd4i(const int32x4_t& val):x(val) {}
. So this change shouldn't be needed. But I guess visual studio is throwing some error? What's the error exactly?There was a problem hiding this comment.
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You are completely right. For whatever reason the operator
inline operator int32x4_t()
was missing on my side. Actually it compiled just fine, only it resulted in a crash at runtime in fhog.h. I will close this pull request.