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upped to version 1.110
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davecamp committed Apr 14, 2019
1 parent 06dedb6 commit 7150389
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4 changes: 2 additions & 2 deletions README.TXT
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Expand Up @@ -5,8 +5,8 @@ To build Blitz3D you will need:

* Visual Studio Community 2017. Install "Desktop development with C++" plus "MFC and ATL support" plus "ASP.NET and web development".

Too lazt to build? Grab the prebuilt versions:
V1.109 from https://github.com/davecamp/blitz3d_msvc2017/releases/tag/v1.109
Too lazy to build? Grab the prebuilt versions:
V1.110 from https://github.com/davecamp/blitz3d_msvc2017/releases/tag/v1.110
V1.108 from https://blitzresearch.itch.io/

Steps to build:
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2 changes: 1 addition & 1 deletion config/config.h
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Expand Up @@ -2,7 +2,7 @@
#ifndef CONFIG_H
#define CONFIG_H

#define BASE_VER 1109
#define BASE_VER 1110

#ifdef PRO
#define PRO_F 0x010000
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4 changes: 2 additions & 2 deletions setup.iss
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@@ -1,9 +1,9 @@
[Setup]
OutputBaseFilename=Blitz3DSetup1109
OutputBaseFilename=Blitz3DSetup1110
OutputDir=.\

AppName=Blitz3D
AppVerName=Blitz3D 1.109
AppVerName=Blitz3D 1.110
AppPublisher=Blitz Research Ltd
AppPublisherURL=http://www.blitzbasic.com
DefaultDirName={pf}\Blitz3D
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1 comment on commit 7150389

@VaneBrain
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😱
Thank you for compiling it! Now we can check that Point sampling 😉

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