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[pull] main from facebook:main #107

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hoxyq added 2 commits February 7, 2025 10:54
Full list of changes:
* DevTools: refactor NativeStyleEditor, don't use custom cache
implementation ([hoxyq](https://github.com/hoxyq) in
[#32298](#32298))
* fix[react-devtools-fusebox]: add extension globals to build
([hoxyq](https://github.com/hoxyq) in
[#32297](#32297))
* DevTools: fix host component filter option title
([hoxyq](https://github.com/hoxyq) in
[#32296](#32296))
* chore[DevTools]: make clipboardWrite optional for chromium
([hoxyq](https://github.com/hoxyq) in
[#32262](#32262))
* DevTools: support useEffectEvent and forward-fix experimental prefix
support ([hoxyq](https://github.com/hoxyq) in
[#32106](#32106))
Same as what we did for `react-devtools-fusebox` in
#32297.
@pull pull bot added the ⤵️ pull label Feb 7, 2025
jackpope and others added 27 commits February 7, 2025 11:12
…ion kinds (#32324)

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## Summary

<!--
Explain the **motivation** for making this change. What existing problem
does the pull request solve?
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Improve the error message, as the value is currently an object instead
of a string, which results in it being converted to '[object Object]'.

## How did you test this change?
Already tested locally.
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Adds a new Timing logger event to the compiler which currently only
records the walltime of running the compiler from the time the babel
plugin's Program visitor enters to the time it exits.

To enable, run the compiler with `ENABLE_REACT_COMPILER_TIMINGS=1 ...`
or `export ENABLE_REACT_COMPILER_TIMINGS=1` to set it by default.
We don't need to wait for it to be labeled now that we have the shared
maintainer check workflow.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/32332).
* #32333
* __->__ #32332
There's no real reason to have 2 jobs for sizebot. It's more of a
historical artifact from before the GH migration. Merging them should
require one less worker needing to be provisioned and some of the extra
overhead
---
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* __->__ #32333
* #32332
Our internal build infra relies on a 1:1 mapping between `main` and the
2 build branches. Directly committing changes to those branches breaks
that infra.

Adds a simple workflow to leave a comment and decline the PR.
…ition (#32342)

This Hook is not available in RSC environments. This is already the case
in stable but not in experimental for some reason. Probably an
oversight.
…w" (#32344)

Follow-up for #32332. The Discord webhook seems to ignore draft PRs,
which is a good thing. But when a draft PR is then later set to "ready
for review" we do want to send another notification that should not be
filtered out.
…es (#32349)

Summary: Unblock internal sync.

Test Plan:

Reviewers:

Subscribers:

Tasks:

Tags:
…tools (#30767)

## Summary

This PR attempts to make running the React DevTools a little friendlier
in projects that are not completely React.

At the moment, running the DevTools with `npx react-devtools` will
default to the port to use the `PORT` env variable otherwise it'll fall
back to `8097`. `PORT` is a common env variable, so we can get into this
strange situation where the a Rails server (eg Puma) is using `PORT`,
and then the React DevTools attempts to boot using the same `PORT`.

This PR introduces a dedicated env variable, `REACT_DEVTOOLS_PORT` to
assist in this scenario.

## How did you test this change?

I'm using fish shell, so I did the following, please let me know if
there's a better way:

```sh
cd packages/react-devtools
set -x PORT 1000
set -x REACT_DEVTOOLS_PORT 2000
node bin.js
```

We can see in the UI that it's listening on `2000`. Without this PR,
it'd listen on `1000`:

![Screenshot 2024-08-21 at 10 45
42 AM](https://github.com/user-attachments/assets/a5c7590c-1b54-4ac8-9a8b-8eb66ff67cfb)
Small refactor to the `resource` type to narrow it to an arbitrary
object or void/null instead of the top type. This makes the overload on
useEffect simpler since the return type of create is no longer widened
to the top type when we merge their definitions.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/32203).
* #32206
* #32205
* #32204
* __->__ #32203
Rename the flag in preparation for the overload.
---
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* #32206
* #32205
* __->__ #32204
Merges the useResourceEffect API into useEffect while keeping the
underlying implementation the same. useResourceEffect will be removed in
the next diff.

To fork between behavior we rely on a `typeof` check for the updater or
destroy function in addition to the CRUD feature flag. This does now
have to be checked every time (instead of inlined statically like before
due to them being different hooks) which will incur some non-zero amount
(possibly negligble) of overhead for every effect.
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* #32206
* __->__ #32205
Removes useResourceEffect.
---
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Stack created with [Sapling](https://sapling-scm.com). Best reviewed
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* __->__ #32206
* #32205
## Summary

Fixes #32354.

Re-creation of #15197: adds a dev-only warning if `create == null` to
the three `use*Effect` functions:

* `useEffect`
* `useInsertionEffect`
* `useLayoutEffect`

Updates the warning to match the same text given in the
`react/exhaustive-deps` lint rule.

## How did you test this change?

I applied the changes manually within `node_modules/` on a local clone
of
https://github.com/JoshuaKGoldberg/repros/tree/react-use-effect-no-arguments.

Please pardon me for opening a PR addressing a not-accepted issue. I was
excited to get back to #15194 -> #15197 now that I have time. 🙂

---------

Co-authored-by: lauren <[email protected]>
## Summary

In React Native, public instances and internal host nodes are not
represented by the same object (ReactNativeElement & shadow nodes vs.
just DOM elements), and the only one that's required for rendering is
the shadow node. Public instances are generally only necessary when
accessed via refs or events, and that usually happens for a small amount
of components in the tree.

This implements an optimization to create the public instance on demand,
instead of eagerly creating it when creating the host node. We expect
this to improve performance by reducing the logic we do per node and the
number of object allocations.

## How did you test this change?

Manually synced the changes to React Native and run Fantom tests and
benchmarks, with the flag enabled and disabled. All tests pass in both
cases, and benchmarks show a slight but consistent performance
improvement.
…s` (#32372)

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## Summary

<!--
Explain the **motivation** for making this change. What existing problem
does the pull request solve?
-->

When using React Devtools, calling `console.log('%s', null)` in userland
can cause it to throw an error:

```
TypeError: Cannot read properties of null (reading 'toString')
```

## How did you test this change?

Added a unit test.

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See 47ng/nuqs#808.
For Hookstate Proxies of class instances, `data.constructor.name`
returns `Proxy({})`, so use
`Object.getPrototypeOf(data).constructor.name` instead, which works
correctly from my testing.

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TestName` is helpful in development.
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open `chrome://inspect`, and press "Inspect".
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[prettier](https://github.com/prettier/prettier) (`yarn prettier`).
8. Make sure your code lints (`yarn lint`). Tip: `yarn linc` to only
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## Summary

React DevTools immediately bricks itself if you inspect any component
that has a prop that is a Hookstate that wraps a class instance ...
because these are proxies where `data.constructor.name` returns some
un-cloneable object, but `Object.getPrototypeOf(data)` doesn't return
`Object` (it returns the prototype of the class inside).

## How did you test this change?

This part of the code has no associated tests at all.

Technically,
`packages/react-devtools-shared/src/__tests__/legacy/inspectElement-test.js`
exists, but I tried `yarn test` and these tests aren't even executed
anymore. I can't figure it out, so whatever.

If you run this code:

```js
    class Class {}
    const instance = new Class();

    const instanceProxy = new Proxy(instance, {
      get(target, key, receiver) {
        if (key === 'constructor') {
          return { name: new Proxy({}, {}) };
        }

        return Reflect.get(target, key, receiver);
      },
    });
```

then `instanceProxy.constructor.name` returns some proxy that cannot be
cloned, but `Object.getPrototypeOf(instanceProxy).constructor.name`
returns the correct value.

This PR fixes the devtools to use
`Object.getPrototypeOf(instanceProxy).constructor.name`.

I modified my local copy of devtools to use this method and it fixed the
bricking that I experienced.

Related #29954
Pending internal decision to ship in Canary.
Still off for FB builds.

Docs: reactjs/react.dev#7427
This Hook will be used to drive a View Transition based on a gesture.

```js
const [value, startGesture] = useSwipeTransition(prev, current, next);
```

The `enableSwipeTransition` flag will depend on `enableViewTransition`
flag but we may decide to ship them independently. This PR doesn't do
anything interesting yet. There will be a lot more PRs to build out the
actual functionality. This is just wiring up the plumbing for the new
Hook.

This first PR is mainly concerned with how the whole starts (and stops).
The core API is the `startGesture` function (although there will be
other conveniences added in the future). You can call this to start a
gesture with a source provider. You can call this multiple times in one
event to batch multiple Hooks listening to the same provider. However,
each render can only handle one source provider at a time and so it does
one render per scheduled gesture provider.

This uses a separate `GestureLane` to drive gesture renders by marking
the Hook as having an update on that lane. Then schedule a render. These
renders should be blocking and in the same microtask as the
`startGesture` to ensure it can block the paint. So it's similar to
sync.

It may not be possible to finish it synchronously e.g. if something
suspends. If so, it just tries again later when it can like any other
render. This can also happen because it also may not be possible to
drive more than one gesture at a time like if we're limited to one View
Transition per document. So right now you can only run one gesture at a
time in practice.

These renders never commit. This means that we can't clear the
`GestureLane` the normal way. Instead, we have to clear only the root's
`pendingLanes` if we don't have any new renders scheduled. Then wait
until something else updates the Fiber after all gestures on it have
stopped before it really clears.
…ed by Flow tooling syntax (#32382)

## Summary

The `flow-api-translator` from the `hermes` repo does not support flow
type spreads. It is currently not able to digest the ReactNativeTypes
file as it contains unsupported syntax. The simplest solution is to
change the type of the `TouchedViewDataAtPoint` to equivalent, yet
supported by the Flow tooling. In this case the intersection can be used
as
the `TouchedViewDataAtPoint` and `InspectorData` have no common
property.

## How did you test this change?

Run yarn flow native
mofeiZ and others added 30 commits February 18, 2025 09:37
This removes special casing for `PropertyStore` mutability inference
within FunctionExpressions.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/32097).
* #32287
* #32104
* #32098
* __->__ #32097
(title)
---
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with [ReviewStack](https://reviewstack.dev/facebook/react/pull/32098).
* #32287
* #32104
* __->__ #32098
* #32097
(title)
---
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* #32287
* __->__ #32104
* #32098
* #32097
Prior to this PR, our HIR represented property access with numeric
literals (e.g. `myVar[0]`) as ComputedLoads. This means that they were
subject to some deopts (most notably, not being easily dedupable /
hoistable as dependencies).

Now, `PropertyLoad`, `PropertyStore`, etc reference numeric and string
literals (although not yet string literals that aren't valid babel
identifiers). The difference between PropertyLoad and ComputedLoad is
fuzzy now (maybe we should rename these).
- PropertyLoad: property keys are string and numeric literals, only when
the string literals are valid babel identifiers
- ComputedLoad: non-valid babel identifier string literals (rare) and
other non-literal expressions

The biggest feature from this PR is that it trivially enables
array-indicing expressions as dependencies. The compiler can also
specify global and imported types for arrays (e.g. return value of
`useState`)


I'm happy to close this if it complicates more than it helps --
alternative options are to entirely rely on instruction reordering-based
approaches like ReactiveGraphIR or make dependency-specific parsing +
hoisting logic more robust.
…1812)

Test fixtures testing different compiler features (e.g. non-auto
memoization) should live in separate directories.

Remove bug-prefixed fixtures that have since been fixed

Add test evaluator export to more fixtures
Update eslint-plugin-react-hooks to be built targetting ES5 instead. For
various reasons our internal infra relies on these files being built
already downleveled.
Fixes #32269, see comments for
details.

Added test fixture for repro
Upgrade compiler playground to use the newest nextjs release, which
includes react compiler transform pipeline optimizations
vercel/next.js#75676.

Also made a drive-by fix to avoid the error `Cannot update a component
('Router') while rendering a different component ('StoreProvider'). To
locate the bad setState() call inside 'StoreProvider', follow the stack
trace as described in https://react.dev/link/setstate-in-render`. The
bad setState came from `history.replaceState({}, '', \`#${hash}\`);`.

Prior to this, playground ran side effects in a reducer (i.e. during
render). These have now been moved an effect.
This reverts commit 8759c5c /
#32318

We discovered that the experiment setup for this was faulty and we need
to re-run as a back test.
We can only render one direction at a time with View Transitions. When
the direction changes we need to do another render in the new direction
(returning previous or next).

To determine direction we store the position we started at and anything
moving to a lower value (left/up) is "previous" direction (`false`) and
anything else is "next" (`true`) direction.

For the very first render we won't know which direction you're going
since you're still on the initial position. It's useful to start the
render to allow the view transition to take control before anything
shifts around so we start from the original position. This is not
guaranteed though if the render suspends.

For now we start the first render by guessing the direction such as if
we know that prev/next are the same as current. With the upcoming auto
start mode we can guess more accurately there before we start. We can
also add explicit APIs to `startGesture` but ideally it wouldn't matter.
Ideally we could just start after the first change in direction from the
starting point.
Stacked on #32379

Track the range offsets along the timeline where previous/current/next
is. This can also be specified as an option. This lets you model more
than three states along a timeline by clamping them and then updating
the "current" as you go.

It also allows specifying the "current" offset as something different
than what it was when the gesture started such as if it has to start
after scroll has already happened (such as what happens if you listen to
the "scroll" event).
Stacked on #32412.

To effectively `useSwipeTransition` you need something to start and stop
the gesture as well as triggering an Action.

This adds an example Gesture Recognizer to the fixture. Instead of
having this built-in to React itself, instead the idea is to leave this
to various user space Component libraries. It can be done in different
ways for different use cases. It could use JS driven or native
ScrollTimeline or both.

This example uses a native scroll with scroll snapping to two edges. If
you swipe far enough to snap to the other edge, it triggers an Action at
the end.

This particular example uses a `position: sticky` to wrap the content of
the Gesture Recognizer. This means that it's inert by itself. It doesn't
scroll its content just like a plain JS recognizer using pointer events
would. This is useful because it means that scrolling doesn't affect
content before we start (the "scroll" event fires after scrolling has
already started) so we don't have to both trying to start it earlier. It
also means that scrolling doesn't affect the live content which can lead
to unexpected effects on the View Transition.

I find the inert recognizer the most useful pairing with
`useSwipeTransition` but it's not the only way to do it. E.g. you can
also have a scrollable surface that uses plain scrolling with snapping
and then just progressively enhances swiping between steps.
…32445)

Link headers are optionally supported for cases where you prefer to send
resource loading hints before you're ready to send the body of a
request. While many resources can be correctly preloaded from a link
header responsive images are currently not supported and end up
preloading the default src rather than the correctly sized image. Until
responsive images are supported React will not allow these images to
preload as headers and will retain them to preload as HTML.

closes: #32437
…ce (#32446)

## Summary

> [!NOTE]
> This only modifies types, so shouldn't have an impact at runtime.

Some time ago we moved some type definitions from React to React Native
in #26437.

This continues making progress on that so values that are created by
React Native and passed to the React renderer (in this case public
instances) are actually defined in React Native and not in React.

This will allow us to modify the definition of some of these types
without having to make changes in the React repository (in the short
term, we want to refactor PublicInstance from an object to an interface,
and then modify that interface to add all the new DOM methods).

## How did you test this change?

Manually synced `ReactNativeTypes` on top of
facebook/react-native#49602 and verified Flow
passes.
wait to merge until we sync
#32376, since that enables it in
some testing builds that might break
Basic workspace setup for Forgive.
---
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with [ReviewStack](https://reviewstack.dev/facebook/react/pull/31917).
* #31918
* #31927
* __->__ #31917
Adds basic build scripts.
---
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* #31918
* __->__ #31927
Init basic LSP. At the moment the extension doesn't do anything
interesting, but it does compile successfully.
For the `useId` algorithm we used colon `:` before and after.
#23360

This avoids collisions in general by using an unusual characters. It
also avoids collisions when concatenated with some other ID.
Unfortunately, `:` is not a valid character in `view-transition-name`.

This PR swaps the format from:

```
:r123:
```

To the unicode:

```
«r123»
```

Which is valid CSS selectors. This also allows them being used for
`querySelector()` which we didn't really find a legit use for but seems
ok-ish.

That way you can get a view-transition-name that you can manually
reference. E.g. to generate styles:

```js
const id = useId();
return <>
  <style>{`
    ::view-transition-group(${id}) { ... }
    ::view-transition-old(${id}) { ... }
    ::view-transition-new(${id}) { ... }
  `}</style>
  <ViewTransition name={id}>...</ViewTransition>
</>;
```
This doesn't change anything. It just moves some functions.

This moves the view transitions helper functions into its own file. This
is similar to how I already moved ReactFiberCommitEffects and
ReactFiberCommitHostEffects out of ReactFiberCommitWork.

This makes it a bit easier to navigate and get an overview of
ReactFiberCommitWork but another motivation is also so that I can refer
to these helpers from
[ReactFiberApplyGesture](https://github.com/facebook/react/pull/32451/files#diff-42297cf327dee8e01d83c85314b8965953b9674e7c4615ce6c430464dcc8550b).
Adds a first codelens provider for successfully compiled functions. A
later PR will add an actual command that will fire when the codelens is
clicked

![Screenshot 2025-02-25 at 6 40
20 PM](https://github.com/user-attachments/assets/924586e0-f70a-45d1-b0e6-a89af9371c8d)
…ckages easier (#32486)

It's getting unwieldy to list every single package to skip in these
commands when you only want to publish one, ie
eslint-plugin-react-hooks.

This adds a new `onlyPackages` and `publishVersion` option to the
publish commands to make that easier.
Adds a new workflow to publish runtime releases from NPM. Note that I
commented out the actual publish command so I can test it out first.
Fixes up a few things in the script and workflow to make it possible to
run in CI without interactive prompts.
Boolean params for dry runs are true if the param exists at all, so only
add it if we're in dry run mode.
This adds a `ReactFiberApplyGesture` which is basically intended to be a
fork of the phases in `ReactFiberCommitWork` except for the fake commit
that `useSwipeTransition` does. So far none of the phases are actually
implemented yet. This is just the scaffolding around them so I can fill
them in later.

The important bit is that we call `startViewTransition` (via the
`startGestureTransition` Config) when a gesture starts. We add a paused
animation to prevent the transition from committing (even if the
ScrollTimeline goes to 100%). This also locks the documents so that we
can't commit any other Transitions until it completes.

When the gesture completes (scroll end) then we stop the gesture View
Transition. If there's no new work scheduled we do that immediately but
if there was any new work already scheduled, then we assume that this
will potentially commit the new state. So we wait for that to finish.
This lets us lock the animation in its state instead of snapping back
and then applying the real update.

Using this technique we can't actually run a View Transition from the
current state to the actual committed state because it would snap back
to the beginning and then run the View Transition from there. Therefore
any new commit needs to skip View Transitions even if it should've
technically animated to that state. We assume that the new state is the
same as the optimistic state you already swiped to. An alternative to
this technique could be to commit the optimistic state when we cancel
and then apply any new updates o top of that. I might explore that in
the future.

Regardless it's important that the `action` associated with the swipe
schedules some work before we cancel. Otherwise it risks reverting
first. So I had to update this in the fixture.
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