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Using static for LUTs #354

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Using static for LUTs #354

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@bryates bryates commented Jan 14, 2025

This is an alternative to #351 to address an issue where CMSSW wastes CPU cycles for emptyUnit and nearFull3Unit. All luts are now declared as static, so this should fix the issue.

@bryates bryates requested review from tomalin and aehart January 14, 2025 17:19
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bryates commented Jan 14, 2025

This seems to improve timing as well (unless I'm behind on the latest numbers)

#=== Post-Implementation Resource usage ===
CLB:            580
LUT:           2250
FF:            2827
DSP:              2
BRAM:             2
SRL:             13
URAM:             0
#=== Final timing ===
CP required:    4.000
CP achieved post-synthesis:    3.227
CP achieved post-implementation:    3.202

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