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Include iOS

d.eshenko edited this page Jan 24, 2024 · 10 revisions

⚡ Before you start
Make sure you have correctly Configuring SDK.


Install Cocoapods

iOS dependencies are identified using Cocoapods. CocoaPods resolve is run as a post build process step.
Make sure that Cocoapods is installed: In the Unity editor, select: Assets > External Dependency Manager > iOS Resolver > Install Cocoapods

SKAdNetwork

SKAdNetwork is a privacy safe method provided by Apple for ad networks to track installs. Up until iOS 14, most ad network campaign attribution has been based on a user's IDFA, but on iOS 14 and beyond, IDFAs will be less usable as a way to attribute which users have installed based on which ads they have interacted with.

The CAS Unreal Plugin automatically updates your app’s Info.plist with network-specific identifiers.


🔗 Done! What’s Next?