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Include iOS
⚡ Before you start
Make sure you have correctly Configuring SDK.
iOS dependencies are identified using Cocoapods. CocoaPods resolve is run as a post build process step.
Make sure that Cocoapods is installed:
In the Unity editor, select: Assets > External Dependency Manager > iOS Resolver > Install Cocoapods
SKAdNetwork is a privacy safe method provided by Apple for ad networks to track installs. Up until iOS 14, most ad network campaign attribution has been based on a user's IDFA, but on iOS 14 and beyond, IDFAs will be less usable as a way to attribute which users have installed based on which ads they have interacted with.
The CAS Unreal Plugin automatically updates your app’s Info.plist
with network-specific identifiers.
🔗 Done! What’s Next?
- Read about compliance with the Apple Kids Category.
- Make sure you are Include Android platform as well.
- Project Setup
- Configuring SDK
- Include Android
- Include iOS
- Additional mediation steps
- FAQ
- App-ads.txt🔗