Converted ARCore samples to use Sceneform for rendering. #1
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This is the most direct conversion from using OpenGL to using
Sceneform for the Augmented Images sample. Only the rendering has been changed.
A more dramatic change is done for the Cloud Anchors sample, which
extends ArFragment and configure the
ARCore Session by overriding getSessionConfiguration() to enable
cloud anchors. This eliminates the camera permission,
and session management boilerplate.