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fix(five/sync): make sure all clients have the same game build
Follow up fix for 3850efd That change was made under the assumption that sv_replaceExeToSwitchBuilds is always sent by the server. However the older server builds don't do that. So we revert the part of commit which changed default sv_replaceExeToSwitchBuilds on client side. After this fix sv_replaceExeToSwitchBuilds will still be set to false by default on the latest server builds. If client side default value will be changed in the future - we should push it to all channels at the same time.
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