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<h1>Day 01-2025.01.09</h1> | ||
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A Meeting was conducted to make some tweaks about, problem definition and solution to clearly make it be more convincing and addressive | ||
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Day 01-2025.01.09 | ||
meeting -project proposal problem and solution | ||
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mentioned area: | ||
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problem: how to combined our problem based on | ||
1. golf problem | ||
2. entertainment | ||
3. world human health | ||
4. solution for social distance | ||
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golf benefit | ||
what is the reason for people did not engaged with golf | ||
golf vs cricket comparison | ||
why golf not popular in sri lanka | ||
accessibility | ||
cost | ||
physical limitation | ||
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1.Social Disconnection Across Distances | ||
Issue: In today’s globalized world, many people live far away from their friends and family due to work, education, or other commitments. Physical activities and social games that bring people together in person are often unavailable across distances. | ||
Example: Friends in different countries or cities find it challenging to stay connected through meaningful shared activities beyond simple text or video calls. | ||
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2. Limited Interactive Solutions for Long-Distance Engagement | ||
Issue: Existing virtual engagement tools (e.g., online games or video calls) often lack physical involvement or deeper emotional connection. They fail to mimic the bonding experience of shared physical activities like sports. | ||
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3. Golf as a Missed Opportunity for Long-Distance Social Play | ||
Issue: Golf, which is traditionally a sport promoting social interaction and relaxation, is inaccessible for long-distance play. This is especially true in countries like Sri Lanka, where golf courses and infrastructure are scarce, and playing in person is a luxury. | ||
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4. Post-Pandemic Social Distancing Mindset | ||
Issue: Even as the pandemic has subsided, the habit of maintaining physical distance persists in many contexts, making it hard for people to engage in sports and physical activities that require in-person interaction. | ||
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Problem Synthesis: | ||
“How can we create an engaging and interactive platform that allows friends and family across different locations to connect and play together, fostering meaningful interaction and physical activity, while overcoming the barriers of distance, cost, and accessibility?” | ||
-- mainly, real world problem - scoail distance, accesibility of srilanka, -- | ||
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Day 01-2025.01.09 | ||
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___ | ||
# DELETE THIS INSTRUCTIONS AND ADD AN INTRODUCTION ABOUT YOUR PROJECT | ||
___ | ||
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# eYY-3yp-project-template | ||
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This is a sample repository you can use for your Embedded Systems project. Once you followed these instructions, remove the text and add a brief introduction to here. | ||
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### Enable GitHub Pages | ||
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You can put the things to be shown in GitHub pages into the _docs/_ folder. Both html and md file formats are supported. You need to go to settings and enable GitHub pages and select _main_ branch and _docs_ folder from the dropdowns, as shown in the below image. | ||
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 | ||
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### Special Configurations | ||
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These projects will be automatically added into [https://projects.ce.pdn.ac.lk](). If you like to show more details about your project on this site, you can fill the parameters in the file, _/docs/index.json_ | ||
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Once you filled this _index.json_ file, please verify the syntax is correct. (You can use [this](https://jsonlint.com/) tool). | ||
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### Page Theme | ||
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A custom theme integrated with this GitHub Page, which is based on [github.com/cepdnaclk/eYY-project-theme](https://github.com/cepdnaclk/eYY-project-theme). If you like to remove this default theme, you can remove the file, _docs/\_config.yml_ and use HTML based website. |
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# Miscellaneous | ||
*.class | ||
*.log | ||
*.pyc | ||
*.swp | ||
.DS_Store | ||
.atom/ | ||
.build/ | ||
.buildlog/ | ||
.history | ||
.svn/ | ||
.swiftpm/ | ||
migrate_working_dir/ | ||
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# IntelliJ related | ||
*.iml | ||
*.ipr | ||
*.iws | ||
.idea/ | ||
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# The .vscode folder contains launch configuration and tasks you configure in | ||
# VS Code which you may wish to be included in version control, so this line | ||
# is commented out by default. | ||
#.vscode/ | ||
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# Flutter/Dart/Pub related | ||
**/doc/api/ | ||
**/ios/Flutter/.last_build_id | ||
.dart_tool/ | ||
.flutter-plugins | ||
.flutter-plugins-dependencies | ||
.pub-cache/ | ||
.pub/ | ||
/build/ | ||
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# Symbolication related | ||
app.*.symbols | ||
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# Obfuscation related | ||
app.*.map.json | ||
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# Android Studio will place build artifacts here | ||
/android/app/debug | ||
/android/app/profile | ||
/android/app/release |
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# This file tracks properties of this Flutter project. | ||
# Used by Flutter tool to assess capabilities and perform upgrades etc. | ||
# | ||
# This file should be version controlled and should not be manually edited. | ||
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version: | ||
revision: "35c388afb57ef061d06a39b537336c87e0e3d1b1" | ||
channel: "stable" | ||
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project_type: app | ||
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# Tracks metadata for the flutter migrate command | ||
migration: | ||
platforms: | ||
- platform: root | ||
create_revision: 35c388afb57ef061d06a39b537336c87e0e3d1b1 | ||
base_revision: 35c388afb57ef061d06a39b537336c87e0e3d1b1 | ||
- platform: android | ||
create_revision: 35c388afb57ef061d06a39b537336c87e0e3d1b1 | ||
base_revision: 35c388afb57ef061d06a39b537336c87e0e3d1b1 | ||
- platform: ios | ||
create_revision: 35c388afb57ef061d06a39b537336c87e0e3d1b1 | ||
base_revision: 35c388afb57ef061d06a39b537336c87e0e3d1b1 | ||
- platform: linux | ||
create_revision: 35c388afb57ef061d06a39b537336c87e0e3d1b1 | ||
base_revision: 35c388afb57ef061d06a39b537336c87e0e3d1b1 | ||
- platform: macos | ||
create_revision: 35c388afb57ef061d06a39b537336c87e0e3d1b1 | ||
base_revision: 35c388afb57ef061d06a39b537336c87e0e3d1b1 | ||
- platform: web | ||
create_revision: 35c388afb57ef061d06a39b537336c87e0e3d1b1 | ||
base_revision: 35c388afb57ef061d06a39b537336c87e0e3d1b1 | ||
- platform: windows | ||
create_revision: 35c388afb57ef061d06a39b537336c87e0e3d1b1 | ||
base_revision: 35c388afb57ef061d06a39b537336c87e0e3d1b1 | ||
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# User provided section | ||
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# List of Local paths (relative to this file) that should be | ||
# ignored by the migrate tool. | ||
# | ||
# Files that are not part of the templates will be ignored by default. | ||
unmanaged_files: | ||
- 'lib/main.dart' | ||
- 'ios/Runner.xcodeproj/project.pbxproj' |
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# temp_blutooth_app | ||
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A new Flutter project. | ||
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## Getting Started | ||
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This project is a starting point for a Flutter application. | ||
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A few resources to get you started if this is your first Flutter project: | ||
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- [Lab: Write your first Flutter app](https://docs.flutter.dev/get-started/codelab) | ||
- [Cookbook: Useful Flutter samples](https://docs.flutter.dev/cookbook) | ||
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For help getting started with Flutter development, view the | ||
[online documentation](https://docs.flutter.dev/), which offers tutorials, | ||
samples, guidance on mobile development, and a full API reference. |
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# This file configures the analyzer, which statically analyzes Dart code to | ||
# check for errors, warnings, and lints. | ||
# | ||
# The issues identified by the analyzer are surfaced in the UI of Dart-enabled | ||
# IDEs (https://dart.dev/tools#ides-and-editors). The analyzer can also be | ||
# invoked from the command line by running `flutter analyze`. | ||
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# The following line activates a set of recommended lints for Flutter apps, | ||
# packages, and plugins designed to encourage good coding practices. | ||
include: package:flutter_lints/flutter.yaml | ||
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linter: | ||
# The lint rules applied to this project can be customized in the | ||
# section below to disable rules from the `package:flutter_lints/flutter.yaml` | ||
# included above or to enable additional rules. A list of all available lints | ||
# and their documentation is published at https://dart.dev/lints. | ||
# | ||
# Instead of disabling a lint rule for the entire project in the | ||
# section below, it can also be suppressed for a single line of code | ||
# or a specific dart file by using the `// ignore: name_of_lint` and | ||
# `// ignore_for_file: name_of_lint` syntax on the line or in the file | ||
# producing the lint. | ||
rules: | ||
# avoid_print: false # Uncomment to disable the `avoid_print` rule | ||
# prefer_single_quotes: true # Uncomment to enable the `prefer_single_quotes` rule | ||
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# Additional information about this file can be found at | ||
# https://dart.dev/guides/language/analysis-options |
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gradle-wrapper.jar | ||
/.gradle | ||
/captures/ | ||
/gradlew | ||
/gradlew.bat | ||
/local.properties | ||
GeneratedPluginRegistrant.java | ||
.cxx/ | ||
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# Remember to never publicly share your keystore. | ||
# See https://flutter.dev/to/reference-keystore | ||
key.properties | ||
**/*.keystore | ||
**/*.jks |
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hardware/app/temp_blutooth_app/android/app/build.gradle.kts
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plugins { | ||
id("com.android.application") | ||
id("kotlin-android") | ||
// The Flutter Gradle Plugin must be applied after the Android and Kotlin Gradle plugins. | ||
id("dev.flutter.flutter-gradle-plugin") | ||
} | ||
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android { | ||
namespace = "com.example.temp_blutooth_app" | ||
compileSdk = flutter.compileSdkVersion | ||
ndkVersion = flutter.ndkVersion | ||
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compileOptions { | ||
sourceCompatibility = JavaVersion.VERSION_11 | ||
targetCompatibility = JavaVersion.VERSION_11 | ||
} | ||
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kotlinOptions { | ||
jvmTarget = JavaVersion.VERSION_11.toString() | ||
} | ||
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defaultConfig { | ||
// TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html). | ||
applicationId = "com.example.temp_blutooth_app" | ||
// You can update the following values to match your application needs. | ||
// For more information, see: https://flutter.dev/to/review-gradle-config. | ||
minSdk = flutter.minSdkVersion | ||
targetSdk = flutter.targetSdkVersion | ||
versionCode = flutter.versionCode | ||
versionName = flutter.versionName | ||
} | ||
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buildTypes { | ||
release { | ||
// TODO: Add your own signing config for the release build. | ||
// Signing with the debug keys for now, so `flutter run --release` works. | ||
signingConfig = signingConfigs.getByName("debug") | ||
} | ||
} | ||
} | ||
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flutter { | ||
source = "../.." | ||
} |
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hardware/app/temp_blutooth_app/android/app/src/debug/AndroidManifest.xml
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"> | ||
<!-- The INTERNET permission is required for development. Specifically, | ||
the Flutter tool needs it to communicate with the running application | ||
to allow setting breakpoints, to provide hot reload, etc. | ||
--> | ||
<uses-permission android:name="android.permission.INTERNET"/> | ||
</manifest> |
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hardware/app/temp_blutooth_app/android/app/src/main/AndroidManifest.xml
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"> | ||
<application | ||
android:label="temp_blutooth_app" | ||
android:name="${applicationName}" | ||
android:icon="@mipmap/ic_launcher"> | ||
<activity | ||
android:name=".MainActivity" | ||
android:exported="true" | ||
android:launchMode="singleTop" | ||
android:taskAffinity="" | ||
android:theme="@style/LaunchTheme" | ||
android:configChanges="orientation|keyboardHidden|keyboard|screenSize|smallestScreenSize|locale|layoutDirection|fontScale|screenLayout|density|uiMode" | ||
android:hardwareAccelerated="true" | ||
android:windowSoftInputMode="adjustResize"> | ||
<!-- Specifies an Android theme to apply to this Activity as soon as | ||
the Android process has started. This theme is visible to the user | ||
while the Flutter UI initializes. After that, this theme continues | ||
to determine the Window background behind the Flutter UI. --> | ||
<meta-data | ||
android:name="io.flutter.embedding.android.NormalTheme" | ||
android:resource="@style/NormalTheme" | ||
/> | ||
<intent-filter> | ||
<action android:name="android.intent.action.MAIN"/> | ||
<category android:name="android.intent.category.LAUNCHER"/> | ||
</intent-filter> | ||
</activity> | ||
<!-- Don't delete the meta-data below. | ||
This is used by the Flutter tool to generate GeneratedPluginRegistrant.java --> | ||
<meta-data | ||
android:name="flutterEmbedding" | ||
android:value="2" /> | ||
</application> | ||
<!-- Required to query activities that can process text, see: | ||
https://developer.android.com/training/package-visibility and | ||
https://developer.android.com/reference/android/content/Intent#ACTION_PROCESS_TEXT. | ||
In particular, this is used by the Flutter engine in io.flutter.plugin.text.ProcessTextPlugin. --> | ||
<queries> | ||
<intent> | ||
<action android:name="android.intent.action.PROCESS_TEXT"/> | ||
<data android:mimeType="text/plain"/> | ||
</intent> | ||
</queries> | ||
</manifest> |
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...mp_blutooth_app/android/app/src/main/kotlin/com/example/temp_blutooth_app/MainActivity.kt
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package com.example.temp_blutooth_app | ||
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import io.flutter.embedding.android.FlutterActivity | ||
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class MainActivity : FlutterActivity() |
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hardware/app/temp_blutooth_app/android/app/src/main/res/drawable-v21/launch_background.xml
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<?xml version="1.0" encoding="utf-8"?> | ||
<!-- Modify this file to customize your launch splash screen --> | ||
<layer-list xmlns:android="http://schemas.android.com/apk/res/android"> | ||
<item android:drawable="?android:colorBackground" /> | ||
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<!-- You can insert your own image assets here --> | ||
<!-- <item> | ||
<bitmap | ||
android:gravity="center" | ||
android:src="@mipmap/launch_image" /> | ||
</item> --> | ||
</layer-list> |
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hardware/app/temp_blutooth_app/android/app/src/main/res/drawable/launch_background.xml
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<?xml version="1.0" encoding="utf-8"?> | ||
<!-- Modify this file to customize your launch splash screen --> | ||
<layer-list xmlns:android="http://schemas.android.com/apk/res/android"> | ||
<item android:drawable="@android:color/white" /> | ||
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<!-- You can insert your own image assets here --> | ||
<!-- <item> | ||
<bitmap | ||
android:gravity="center" | ||
android:src="@mipmap/launch_image" /> | ||
</item> --> | ||
</layer-list> |
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hardware/app/temp_blutooth_app/android/app/src/main/res/values-night/styles.xml
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<?xml version="1.0" encoding="utf-8"?> | ||
<resources> | ||
<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is on --> | ||
<style name="LaunchTheme" parent="@android:style/Theme.Black.NoTitleBar"> | ||
<!-- Show a splash screen on the activity. Automatically removed when | ||
the Flutter engine draws its first frame --> | ||
<item name="android:windowBackground">@drawable/launch_background</item> | ||
</style> | ||
<!-- Theme applied to the Android Window as soon as the process has started. | ||
This theme determines the color of the Android Window while your | ||
Flutter UI initializes, as well as behind your Flutter UI while its | ||
running. | ||
This Theme is only used starting with V2 of Flutter's Android embedding. --> | ||
<style name="NormalTheme" parent="@android:style/Theme.Black.NoTitleBar"> | ||
<item name="android:windowBackground">?android:colorBackground</item> | ||
</style> | ||
</resources> |
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hardware/app/temp_blutooth_app/android/app/src/main/res/values/styles.xml
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<?xml version="1.0" encoding="utf-8"?> | ||
<resources> | ||
<!-- Theme applied to the Android Window while the process is starting when the OS's Dark Mode setting is off --> | ||
<style name="LaunchTheme" parent="@android:style/Theme.Light.NoTitleBar"> | ||
<!-- Show a splash screen on the activity. Automatically removed when | ||
the Flutter engine draws its first frame --> | ||
<item name="android:windowBackground">@drawable/launch_background</item> | ||
</style> | ||
<!-- Theme applied to the Android Window as soon as the process has started. | ||
This theme determines the color of the Android Window while your | ||
Flutter UI initializes, as well as behind your Flutter UI while its | ||
running. | ||
This Theme is only used starting with V2 of Flutter's Android embedding. --> | ||
<style name="NormalTheme" parent="@android:style/Theme.Light.NoTitleBar"> | ||
<item name="android:windowBackground">?android:colorBackground</item> | ||
</style> | ||
</resources> |
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