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creating a model
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KavinduMethpura committed Feb 28, 2025
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1 change: 1 addition & 0 deletions .vscode/settings.json
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{}
3 changes: 3 additions & 0 deletions hardware/.idea/.gitignore

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5 changes: 5 additions & 0 deletions hardware/ML_model/mlModel/.gitignore
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.pio
.vscode/.browse.c_cpp.db*
.vscode/c_cpp_properties.json
.vscode/launch.json
.vscode/ipch
10 changes: 10 additions & 0 deletions hardware/ML_model/mlModel/.vscode/extensions.json
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{
// See http://go.microsoft.com/fwlink/?LinkId=827846
// for the documentation about the extensions.json format
"recommendations": [
"platformio.platformio-ide"
],
"unwantedRecommendations": [
"ms-vscode.cpptools-extension-pack"
]
}
37 changes: 37 additions & 0 deletions hardware/ML_model/mlModel/include/README
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This directory is intended for project header files.

A header file is a file containing C declarations and macro definitions
to be shared between several project source files. You request the use of a
header file in your project source file (C, C++, etc) located in `src` folder
by including it, with the C preprocessing directive `#include'.

```src/main.c

#include "header.h"

int main (void)
{
...
}
```

Including a header file produces the same results as copying the header file
into each source file that needs it. Such copying would be time-consuming
and error-prone. With a header file, the related declarations appear
in only one place. If they need to be changed, they can be changed in one
place, and programs that include the header file will automatically use the
new version when next recompiled. The header file eliminates the labor of
finding and changing all the copies as well as the risk that a failure to
find one copy will result in inconsistencies within a program.

In C, the convention is to give header files names that end with `.h'.

Read more about using header files in official GCC documentation:

* Include Syntax
* Include Operation
* Once-Only Headers
* Computed Includes

https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
46 changes: 46 additions & 0 deletions hardware/ML_model/mlModel/lib/README
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This directory is intended for project specific (private) libraries.
PlatformIO will compile them to static libraries and link into the executable file.

The source code of each library should be placed in a separate directory
("lib/your_library_name/[Code]").

For example, see the structure of the following example libraries `Foo` and `Bar`:

|--lib
| |
| |--Bar
| | |--docs
| | |--examples
| | |--src
| | |- Bar.c
| | |- Bar.h
| | |- library.json (optional. for custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
| |
| |--Foo
| | |- Foo.c
| | |- Foo.h
| |
| |- README --> THIS FILE
|
|- platformio.ini
|--src
|- main.c

Example contents of `src/main.c` using Foo and Bar:
```
#include <Foo.h>
#include <Bar.h>

int main (void)
{
...
}

```

The PlatformIO Library Dependency Finder will find automatically dependent
libraries by scanning project source files.

More information about PlatformIO Library Dependency Finder
- https://docs.platformio.org/page/librarymanager/ldf.html
18 changes: 18 additions & 0 deletions hardware/ML_model/mlModel/platformio.ini
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; PlatformIO Project Configuration File
;
; Build options: build flags, source filter
; Upload options: custom upload port, speed and extra flags
; Library options: dependencies, extra library storages
; Advanced options: extra scripting
;
; Please visit documentation for the other options and examples
; https://docs.platformio.org/page/projectconf.html

[env:uno]
platform = atmelavr
board = uno
framework = arduino
lib_deps =
electroniccats/MPU6050@^1.4.1
stevemarple/SoftWire@^2.0.10
testato/SoftwareWire@^1.6.0
111 changes: 111 additions & 0 deletions hardware/ML_model/mlModel/src/main.cpp
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#include "Wire.h"
#include "MPU6050.h"
#include <SoftwareSerial.h>

SoftwareSerial BTSerial(2, 3); // Bluetooth TX (D3) & RX (D2)

MPU6050 gyro1(0x68); // First MPU6050 (AD0 → GND)
MPU6050 gyro2(0x69); // Second MPU6050 (AD0 → VCC)

int16_t gyroData[2][6]; // 2D array to store sensor data

// Button pins
const int buttonPins[] = {4, 5, 6}; // Three buttons
int buttonStates[3] = {0, 0, 0}; // Store button states

void setup() {
Serial.begin(115200);
BTSerial.begin(9600);
Wire.begin();

// Initialize buttons as INPUT_PULLUP
for (int i = 0; i < 3; i++) {
pinMode(buttonPins[i], INPUT_PULLUP);
}

Serial.println("Initializing Gyroscopes...");

gyro1.initialize();
if (!gyro1.testConnection()) Serial.println("Gyro1 (0x68) not responding!");
else {
Serial.println("Gyro1 connected.");
calibrateMPU6050(gyro1);
}

gyro2.initialize();
if (!gyro2.testConnection()) Serial.println("Gyro2 (0x69) not responding!");
else {
Serial.println("Gyro2 connected.");
calibrateMPU6050(gyro2);
}
}

void calibrateMPU6050(MPU6050 &gyro) {
Serial.println("Calibrating...");
int32_t gx_offset = 0, gy_offset = 0, gz_offset = 0;

for (int i = 0; i < 200; i++) {
int16_t ax, ay, az, gx, gy, gz;
gyro.getMotion6(&ax, &ay, &az, &gx, &gy, &gz);

gx_offset += gx;
gy_offset += gy;
gz_offset += gz;

delay(10);
}

gx_offset /= 200;
gy_offset /= 200;
gz_offset /= 200;

gyro.setXGyroOffset(-gx_offset);
gyro.setYGyroOffset(-gy_offset);
gyro.setZGyroOffset(-gz_offset);

Serial.println("Calibration complete.");
}

void loop() {
// Read data from first gyro
gyro1.getMotion6(&gyroData[0][0], &gyroData[0][1], &gyroData[0][2], &gyroData[0][3], &gyroData[0][4], &gyroData[0][5]);

// Read data from second gyro
gyro2.getMotion6(&gyroData[1][0], &gyroData[1][1], &gyroData[1][2], &gyroData[1][3], &gyroData[1][4], &gyroData[1][5]);

// Read button states (LOW when pressed, HIGH when released)
for (int i = 0; i < 3; i++) {
buttonStates[i] = digitalRead(buttonPins[i]);
}

// Print and send data
sendData();

Serial.println("------------------------");
delay(500);
}

void sendData() {
for (int i = 0; i < 2; i++) {
Serial.print("Gyro"); Serial.print(i + 1); Serial.print(": ");
BTSerial.print("Gyro"); BTSerial.print(i + 1); BTSerial.print(": ");

for (int j = 0; j < 6; j++) {
Serial.print(gyroData[i][j]); Serial.print("\t");
BTSerial.print(gyroData[i][j]); BTSerial.print(",");
}
Serial.println();
BTSerial.println();
}

// Send button states over Bluetooth
for (int i = 0; i < 3; i++) {
Serial.print("Button "); Serial.print(i + 1);
Serial.print(": ");
Serial.println(buttonStates[i] == LOW ? "PRESSED" : "RELEASED");

BTSerial.print("Button "); BTSerial.print(i + 1);
BTSerial.print(": ");
BTSerial.println(buttonStates[i] == LOW ? "PRESSED" : "RELEASED");
}
}
11 changes: 11 additions & 0 deletions hardware/ML_model/mlModel/test/README
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This directory is intended for PlatformIO Test Runner and project tests.

Unit Testing is a software testing method by which individual units of
source code, sets of one or more MCU program modules together with associated
control data, usage procedures, and operating procedures, are tested to
determine whether they are fit for use. Unit testing finds problems early
in the development cycle.

More information about PlatformIO Unit Testing:
- https://docs.platformio.org/en/latest/advanced/unit-testing/index.html
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