The closest you can come to destroying your office with a pickaxe (without legal repercussions).
rgbd2schematic is a set of tools for converting colored 3D models of real-world environements into Minecraft .schematic files. The models can be built using an RGB-D camera (such as the Microsfot Kinect) and the ccny_rgbd software.
The supported input formats are:
- Octomap (.ot) files
- PCL pointcloud (.pcd) files
The output schematics can be imported into Minecraft world editors such as mcedit
First, obtain the dependencies. You can get either or both, depending on what input files you want to convert:
If one of the dependencies is not installed, the corresponding converter executable will not be built.
Download the package from github:
git clone https://github.com/idryanov/rgbd2schematic.git
To compile:
cd rgbd2schematic
mkdir build
cd build
cmake ..
make
The executables will be generated in rgbd2schematic/bin
Octomap to schematic:
./bin/octomap2schematic data/room.ot data/room.schematic
PCL to schematic:
./bin/pcd2schematic data/room.pcd data/room.schematic
Special thanks to Patrick Min for the schematic output code.
rgbd2schematic is licensed under GPLv3.