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- Removed wrong placement of theme property in the quake-ish beam fab…
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…s - caused the fallbacks to not work properly.

- Made people's shitty experience even shittier, with enhanced shittiness.
- Added new line flag property (3d midtex) to Doom engine lineflags - will be used later for railings code.
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GTD-Carthage committed Jul 29, 2019
1 parent 13f0a42 commit f596428
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Showing 3 changed files with 2 additions and 2 deletions.
2 changes: 0 additions & 2 deletions src/games/doom/fabs/fence/beam_quakeish.lua
Original file line number Diff line number Diff line change
Expand Up @@ -51,7 +51,6 @@ PREFABS.Beam_quakeish_fallback =
{
file = "fence/beam.wad"
map = "MAP01"
theme = "!tech"

group = "beam_quakeish"

Expand All @@ -71,7 +70,6 @@ PREFABS.Beam_quakeish_diagonal_fallback =
{
file = "fence/beam.wad"
map = "MAP02"
theme = "!tech"

group = "beam_quakeish"

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Binary file modified src/games/doom/fabs/item/gtd_item_closet_toilet_drown.wad
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2 changes: 2 additions & 0 deletions src/scripts/brush.lua
Original file line number Diff line number Diff line change
Expand Up @@ -567,6 +567,8 @@ DOOM_LINE_FLAGS =
draw_always = 0x100

pass_thru = 0x200 -- Boom

tridee_midtex = 0x400
}


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