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Web: Update authors, development links and features
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brechtvl committed Sep 9, 2024
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51 changes: 45 additions & 6 deletions web/content/development.md
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To get in touch, use the following channels:

* [Cycles forum](https://devtalk.blender.org/c/cycles) on devtalk.blender.org
* [#render-cycles-module](https://blender.chat/channel/render-cycles-module) on blender.chat
* [Contributing forum](https://devtalk.blender.org/c/contributing-to-blender/29) on devtalk.blender.org
* [#module-render-cycles](https://chat.blender.org/#/room/#module-render-cycles:blender.org) on chat.blender.org

Bug reports and patches are to be filed against the from [Cycles](https://projects.blender.org/blender/blender/wiki/Module:-Render-&-Cycles) project

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### Documentation

* [User Manual](https://docs.blender.org/manual/en/dev/render/cycles/introduction.html)
* [Developer Docs](https://wiki.blender.org/wiki/Source/Render/Cycles)
* [Developer Docs](https://developer.blender.org/docs/features/cycles/)

### Contributors

Originally started under the Blender Foundation, the Cycles team has grown to include individual developers and developers from animation studios and other companies. As of September 2022:
Originally started under the Blender Foundation, the Cycles team has grown to include individual developers and developers from animation studios and other companies. As of September 2024:

* Aaron Carlisle
* Adrian Newton
* Alaska Young
* Aldo Bleeker
* Alex Fuller
* Alex Strand
* Alexander Brock
* Alexander Gavrilov
* Alexander Romanov
* Amine Bensalem
* Andrew Wiggin
* Andrii Symkin
* Ankit Meel
* Anthony Roberts
* Antonio Vazquez
* Antony Riakiotakis
* Aras Pranckevicius
* Attila Áfra
* Bartosz Moniewski
* bartus
* Bastien Montagne
* Ben-7
* Bob Mercier
* Brad Smith
* Brecht Van Lommel
* Brian Savery
* Campbell Barton
* Carlo Andreacchio
* Charles Flèche
* Charlie Jolly
* Chris Blackbourn
* Chris Eveleigh
* Christian Baars
* Christian Rauch
* Christophe Hery
* Clément Foucault
* Dalai Felinto
* Damian Trebilco
* Daniel Genrich
* Daniel Salazar
* Daniel Santana
* David Murmann
* Edward O'Callaghan
* Erik Abrahamsson
* Ethan-Hall
* Fabian-Herb
* Gaia Clary
* Garry R. Osgood
* George Kyriazis
* Germano Cavalcante
* Giovanni Remigi
* Gon Solo
* Greg Zaal
* Guillaume Chereau
* Guillermo S. Romero
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* Hallam Roberts
* Hans Goudey
* Harley Acheson
* Hoshinova
* howetuft
* Hristo Gueorguiev
* Imre Palik
* Jacques Lucke
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* Jason Wilkins
* Jeff Knox
* Jeff Witthuhn
* Jeffrey Liu
* Jens Verwiebe
* Jeroen Bakker
* Jesse Yurkovich
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* Julian Eisel
* Jürgen Herrmann
* Karsten Schwenk
* Kaspian Jakobsson
* Kévin Dietrich
* Kim Christensen
* Konrad Kleine
* L. E. Segovia
* Leon Marz
* Leon Zandman
* Leszek Godlewski
* Luca Rood
* Lucas Tadeu
* Luis Pereira
* Lukas Stockner
* Lukas Tönne
* Luya Tshimbalanga
* Mai Lavelle
* Marco
* Marcus von Appen
* Martijn Berger
* Martijn Versteegh
Expand All @@ -108,35 +134,44 @@ Originally started under the Blender Foundation, the Cycles team has grown to in
* Miguel Pozo
* Miika Hamalainen
* Mike Erwin
* Mike Farnsworth
* Mikhail Matrosov
* Milan Jaros
* Morteza Mostajab
* Nathan Letwory
* Nathan Vegdahl
* Nicholas Bishop
* Nicolas Sourd
* Nikhil Shringarpurey
* Nikita Sirgienko
* Olivier Maury
* Omar Emara
* OmarSquircleArt
* Pablo Vazquez
* Pascal Schoen
* Pascal Schön
* Patrick Mours
* Peter Staples
* Philipp Oeser
* Phoenix Katsch
* Pierre Pontier
* Pierrick Bouvier
* Piotr Barejko
* Raul Fernandez
* Ray Molenkamp
* Ray molenkamp
* Robert Guetzkow
* Sahar A. Kashi
* Sayak Biswas
* Scott Wu
* Sebastián Barschkis
* Sebastian Herholz
* Sebastian Herhoz
* Sebastian Parborg
* Sergej Reich
* Sergey Sharybin
* Shane Ambler
* softyoda
* Stefan Werner
* Stephen Luce
* Stuart Broadfoot
* Sv. Lockal
* Sybren A. Stüvel
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* Thomas Beck
* Thomas Dinges
* Thomas Laroche
* Thomas Lindemeier
* Tianhao Chai
* Tim Stullich
* Ton Roosendaal
* Valdemar Lindberg
* Valentin
* Weizhen Huang
* William Leeson
* William Reynish
* Xavier Hallade
* Yevgeny Makarov
* Yiming Wu
3 changes: 2 additions & 1 deletion web/content/features.md
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* Node based shaders and lights
* Principled BSDF
* Production tricks
* Open Shading Language (CPU only)
* Open Shading Language

### Volumes

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* Light portals
* Manifold next event estimation
* Path guiding
* Light tree for many lights

### Textures

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