What's Changed
- Week11 mb by @biyaniM in #151
- Level 2.5 by @kushalagar in #152
- Minimap Added on level_2.5 by @kushalagar in #153
- Mystery branch by @kanish99-usc in #107
- Mystery Box changed to collision power ups by @biyaniM in #155
- added assets by @gautam17pranjal in #159
- Camera Changes and Input Changes by @biyaniM in #160
- Added grayscale to dev as of ~3:00 pm on 11/6/22 by @shouvik-ghosh in #156
- Time Change on Killing Enemy by @siddhantbagga15 in #162
- Level 2.5 Enemies and Coins Added+ Minimap player and end goal indicator icons resized by @kushalagar in #166
- Combine coin by @schsu1 in #163
- Dev to Master for Pulse by @biyaniM in #185
- Level 3 Art Update, Enemy Shooting Mechanism Update by @biyaniM in #168
- Level 2.5 art by @kushalagar in #189
- separated old level 2 by @gautam17pranjal in #188
- Level 2.75 by @kanish99-usc in #167
- Level 4 Art Complete by @biyaniM in #195
- Week12 level2 art by @gautam17pranjal in #196
- Level 1 Art + New Menu System + HUD enhancement by @sulysu in #191
- Dev by @biyaniM in #197
- home btn fix by @gautam17pranjal in #198
- Dev to Master with Build by @biyaniM in #201
Full Changelog: week11...week13