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Update README.md
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bbbbbr authored Mar 2, 2023
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Expand Up @@ -17,9 +17,9 @@ See releases for a ROM file.

Related tweet: https://twitter.com/shintendoYT/status/1620576705139314695

* Entire background palette is black
* Sprite has a normal palette with an additional white entry
* Priority is set so the sprite is behind the background
* Entire background palette is black (or a dimmed version of the palette)
* The torch circle and player are a large metasprite (composed of multiple sprites)
* Priority is set so the sprite is behind the background (transparent parts show as background black)

The player and torch circle will show through wherever color 0 is used in the background. This approach has the benefit of being much easier to actually use though the background is effectively 2 colors only. There is a GBDK version of this in the `shintendo-method` folder.

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