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fixes unit tests not compiling under windows #21299

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Changes Proposed:

This PR proposes changes to:

  • Core (units, players, creatures, game systems).
  • Scripts (bosses, spell scripts, creature scripts).
  • Database (SAI, creatures, etc).
  • UnitTests

Issues Addressed:

  • Closes

SOURCE:

The changes have been validated through:

  • Live research (checked on live servers, e.g Classic WotLK, Retail, etc.)
  • Sniffs (remember to share them with the open source community!)
  • Video evidence, knowledge databases or other public sources (e.g forums, Wowhead, etc.)
  • The changes promoted by this pull request come partially or entirely from another project (cherry-pick). Cherry-picks must be committed using the proper --author tag in order to be accepted, thus crediting the original authors, unless otherwise unable to be found

Tests Performed:

This PR has been:

  • Tested in-game by the author.
  • Tested in-game by other community members/someone else other than the author/has been live on production servers.
  • This pull request requires further testing and may have edge cases to be tested.
  • This pull request does not change any server features.

How to Test the Changes:

  • This pull request can be tested by following the reproduction steps provided in the linked issue
  • This pull request requires further testing. Provide steps to test your changes. If it requires any specific setup e.g multiple players please specify it as well.
  1. On windows enable unit tests in cmake BUILD_TESTING
  2. Compile the project
  3. project unit_tests should compile fine

Known Issues and TODO List:

  • Unit Tests are quite minimal and should be extended to catch more error
  • [ ]

How to Test AzerothCore PRs

When a PR is ready to be tested, it will be marked as [WAITING TO BE TESTED].

You can help by testing PRs and writing your feedback here on the PR's page on GitHub. Follow the instructions here:

http://www.azerothcore.org/wiki/How-to-test-a-PR

REMEMBER: when testing a PR that changes something generic (i.e. a part of code that handles more than one specific thing), the tester should not only check that the PR does its job (e.g. fixing spell XXX) but especially check that the PR does not cause any regression (i.e. introducing new bugs).

For example: if a PR fixes spell X by changing a part of code that handles spells X, Y, and Z, we should not only test X, but we should test Y and Z as well.

@github-actions github-actions bot added CORE Related to the core UnitTests file-cpp Used to trigger the matrix build labels Jan 31, 2025
@Tondorian Tondorian force-pushed the feature/FixUnitTestsWindows branch from 8264828 to fee0308 Compare January 31, 2025 21:31
@sudlud sudlud added the run-build Used to trigger the windows/mac/docker and matrix builds label Feb 2, 2025
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CORE Related to the core file-cpp Used to trigger the matrix build run-build Used to trigger the windows/mac/docker and matrix builds UnitTests
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