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avnerbarr committed Oct 16, 2013
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475 changes: 475 additions & 0 deletions testApp.xcodeproj/project.pbxproj

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<?xml version="1.0" encoding="UTF-8"?>
<Bucket
type = "1"
version = "2.0">
<Breakpoints>
<BreakpointProxy
BreakpointExtensionID = "Xcode.Breakpoint.FileBreakpoint">
<BreakpointContent
shouldBeEnabled = "Yes"
ignoreCount = "0"
continueAfterRunningActions = "No"
filePath = "testApp/ViewController.m"
timestampString = "403635832.541771"
startingColumnNumber = "9223372036854775807"
endingColumnNumber = "9223372036854775807"
startingLineNumber = "19"
endingLineNumber = "19"
landmarkName = "-prepareForReuse"
landmarkType = "5">
</BreakpointContent>
</BreakpointProxy>
</Breakpoints>
</Bucket>
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<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "0500"
version = "1.3">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
<BuildActionEntries>
<BuildActionEntry
buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "C83211C1180EFCD600BC952F"
BuildableName = "testApp.app"
BlueprintName = "testApp"
ReferencedContainer = "container:testApp.xcodeproj">
</BuildableReference>
</BuildActionEntry>
</BuildActionEntries>
</BuildAction>
<TestAction
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
shouldUseLaunchSchemeArgsEnv = "YES"
buildConfiguration = "Debug">
<Testables>
<TestableReference
skipped = "NO">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "C83211E2180EFCD600BC952F"
BuildableName = "testAppTests.xctest"
BlueprintName = "testAppTests"
ReferencedContainer = "container:testApp.xcodeproj">
</BuildableReference>
</TestableReference>
</Testables>
<MacroExpansion>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "C83211C1180EFCD600BC952F"
BuildableName = "testApp.app"
BlueprintName = "testApp"
ReferencedContainer = "container:testApp.xcodeproj">
</BuildableReference>
</MacroExpansion>
</TestAction>
<LaunchAction
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
buildConfiguration = "Debug"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
allowLocationSimulation = "YES">
<BuildableProductRunnable>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "C83211C1180EFCD600BC952F"
BuildableName = "testApp.app"
BlueprintName = "testApp"
ReferencedContainer = "container:testApp.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
<AdditionalOptions>
</AdditionalOptions>
</LaunchAction>
<ProfileAction
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
buildConfiguration = "Release"
debugDocumentVersioning = "YES">
<BuildableProductRunnable>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "C83211C1180EFCD600BC952F"
BuildableName = "testApp.app"
BlueprintName = "testApp"
ReferencedContainer = "container:testApp.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
</ProfileAction>
<AnalyzeAction
buildConfiguration = "Debug">
</AnalyzeAction>
<ArchiveAction
buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
</ArchiveAction>
</Scheme>
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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>SchemeUserState</key>
<dict>
<key>testApp.xcscheme</key>
<dict>
<key>orderHint</key>
<integer>0</integer>
</dict>
</dict>
<key>SuppressBuildableAutocreation</key>
<dict>
<key>C83211C1180EFCD600BC952F</key>
<dict>
<key>primary</key>
<true/>
</dict>
<key>C83211E2180EFCD600BC952F</key>
<dict>
<key>primary</key>
<true/>
</dict>
</dict>
</dict>
</plist>
15 changes: 15 additions & 0 deletions testApp/AppDelegate.h
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//
// AppDelegate.h
// testApp
//
// Created by Avner Barr on 10/16/13.
// Copyright (c) 2013 Avner Barr. All rights reserved.
//

#import <UIKit/UIKit.h>

@interface AppDelegate : UIResponder <UIApplicationDelegate>

@property (strong, nonatomic) UIWindow *window;

@end
46 changes: 46 additions & 0 deletions testApp/AppDelegate.m
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//
// AppDelegate.m
// testApp
//
// Created by Avner Barr on 10/16/13.
// Copyright (c) 2013 Avner Barr. All rights reserved.
//

#import "AppDelegate.h"

@implementation AppDelegate

- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
// Override point for customization after application launch.
return YES;
}

- (void)applicationWillResignActive:(UIApplication *)application
{
// Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
// Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game.
}

- (void)applicationDidEnterBackground:(UIApplication *)application
{
// Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
// If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
}

- (void)applicationWillEnterForeground:(UIApplication *)application
{
// Called as part of the transition from the background to the inactive state; here you can undo many of the changes made on entering the background.
}

- (void)applicationDidBecomeActive:(UIApplication *)application
{
// Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
}

- (void)applicationWillTerminate:(UIApplication *)application
{
// Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
}

@end
26 changes: 26 additions & 0 deletions testApp/Base.lproj/Main.storyboard
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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="4451" systemVersion="13A461" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" initialViewController="vXZ-lx-hvc">
<dependencies>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="3676"/>
</dependencies>
<scenes>
<!--class Prefix:identifier View Controller-->
<scene sceneID="ufC-wZ-h7g">
<objects>
<viewController id="vXZ-lx-hvc" customClass="ViewController" sceneMemberID="viewController">
<view key="view" contentMode="scaleToFill" id="kh9-bI-dsS">
<rect key="frame" x="0.0" y="0.0" width="320" height="568"/>
<autoresizingMask key="autoresizingMask" flexibleMaxX="YES" flexibleMaxY="YES"/>
<color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="calibratedWhite"/>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="x5A-6p-PRh" sceneMemberID="firstResponder"/>
</objects>
</scene>
</scenes>
<simulatedMetricsContainer key="defaultSimulatedMetrics">
<simulatedStatusBarMetrics key="statusBar"/>
<simulatedOrientationMetrics key="orientation"/>
<simulatedScreenMetrics key="destination" type="retina4"/>
</simulatedMetricsContainer>
</document>
23 changes: 23 additions & 0 deletions testApp/Images.xcassets/AppIcon.appiconset/Contents.json
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{
"images" : [
{
"idiom" : "iphone",
"size" : "29x29",
"scale" : "2x"
},
{
"idiom" : "iphone",
"size" : "40x40",
"scale" : "2x"
},
{
"idiom" : "iphone",
"size" : "60x60",
"scale" : "2x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}
23 changes: 23 additions & 0 deletions testApp/Images.xcassets/LaunchImage.launchimage/Contents.json
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{
"images" : [
{
"orientation" : "portrait",
"idiom" : "iphone",
"extent" : "full-screen",
"minimum-system-version" : "7.0",
"scale" : "2x"
},
{
"orientation" : "portrait",
"idiom" : "iphone",
"subtype" : "retina4",
"extent" : "full-screen",
"minimum-system-version" : "7.0",
"scale" : "2x"
}
],
"info" : {
"version" : 1,
"author" : "xcode"
}
}
13 changes: 13 additions & 0 deletions testApp/ViewController.h
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//
// ViewController.h
// testApp
//
// Created by Avner Barr on 10/16/13.
// Copyright (c) 2013 Avner Barr. All rights reserved.
//

#import <UIKit/UIKit.h>

@interface ViewController : UIViewController

@end
71 changes: 71 additions & 0 deletions testApp/ViewController.m
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//
// ViewController.m
// testApp
//
// Created by Avner Barr on 10/16/13.
// Copyright (c) 2013 Avner Barr. All rights reserved.
//

#import "ViewController.h"

@interface Cell : UICollectionViewCell

@end

@implementation Cell

-(void)prepareForReuse
{
NSLog(@"Prepare For Reuse");
}

-(void)dealloc
{
NSLog(@"Dealloc");
}

-(id)initWithFrame:(CGRect)frame
{
self = [super initWithFrame:frame];
NSLog(@"init");
return self;
}
@end

@interface ViewController () <UICollectionViewDataSource>

@property (nonatomic,strong) UICollectionView *collectionView;
@end

@implementation ViewController

- (void)viewDidLoad
{
[super viewDidLoad];
self.collectionView = [[UICollectionView alloc] initWithFrame:self.view.frame collectionViewLayout:[[UICollectionViewFlowLayout alloc] init]];
[self.view addSubview:self.collectionView];
self.collectionView.dataSource = self;
[self.collectionView registerClass:[Cell class] forCellWithReuseIdentifier:@"a"];
// Do any additional setup after loading the view, typically from a nib.
}

- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}

- (NSInteger)collectionView:(UICollectionView *)collectionView numberOfItemsInSection:(NSInteger)section
{
return 100000;
}

// The cell that is returned must be retrieved from a call to -dequeueReusableCellWithReuseIdentifier:forIndexPath:
- (UICollectionViewCell *)collectionView:(UICollectionView *)collectionView cellForItemAtIndexPath:(NSIndexPath *)indexPath
{
UICollectionViewCell *cell = [collectionView dequeueReusableCellWithReuseIdentifier:@"a" forIndexPath:indexPath];
cell.backgroundColor = [UIColor redColor];
return cell;
}

@end
2 changes: 2 additions & 0 deletions testApp/en.lproj/InfoPlist.strings
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/* Localized versions of Info.plist keys */

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