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Update customText, link to StringBuffer. Fix BGMPlayer. (Deal with SC:R 1.23.1 patch)
Drop MurakamiShiinaQC and replace it to use MSQC. Fix MouseLocation UI to match latest MSQC.
Input location which first human player uses. Next player will use next location index.
Example) When 'Location 1' is set to MouseLocation, and there are P1, P2, P3, P5 for human players; P1 uses 'Location 1', P2 uses 'Location 2', P3 uses 'Location 3', P5 uses 'Location 5' as MouseLocation.
Fixed AttackGround, ButtonRefresh caused 'EUD unsupported error' when reached CCMU.