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API Reference
The o
function wraps an object with an observable proxy (sorry, no IE11 support). These proxies are transparent, which means they look and act just like the object they wrap. The only difference is that now they're observable!
Even custom class instances can be wrapped with an observable proxy!
Passing the same object into o
twice always returns the same proxy.
By wrapping a function with o
, you get an observable getter, which memoizes its result until one of its observed values is changed. Calling an observable getter triggers an observation! To prevent leaks, call the dispose
method before releasing an observable getter.
Passing an observable getter into o
is a no-op.
Passing a primitive value into o
is a no-op.
Note: Nested objects are not made observable. You'll need to wrap them with o
calls too.
import { o } from 'wana'
const state: any[] = o([])
const state = o({ a: 1 })
const state = o(new Set())
const state = o(new Map())
The auto
function runs the given effect immediately and tracks which observables are used. Upon changes to any of those observables, auto
repeats the same process.
It does its best to react only to changes that affect its outcome.
import { o, auto } from 'wana'
const state = o({ count: 0 })
const observer = auto(() => {
console.log(state.count % 2 ? 'odd' : 'even')
}) // logs "even"
state.count++ // logs "odd"
state.count++ // logs "even"
// Remember to call "dispose" to stop observing.
observer.dispose()
The auto
function accepts a config object:
sync?: boolean
onError?: (this: Auto, error: Error) => void
By default, reactions are batched using the microtask queue. When sync
is true, batching is skipped entirely.
By default, auto
errors are rethrown. To customize error handling, provide an onError
callback.
auto(effect, {
onError(error) {
// The `run` method lets you replace the effect.
this.run(newEffect)
}
})
The Auto
object returned by auto
is kept alive by the values being observed. If all values being observed are garbage collected, the Auto
object is too, unless you keep it alive elsewhere (eg: by assigning it to some long-lived object).
The when
function creates a promise that resolves when the given condition returns true.
Any observable access within the condition is tracked. The condition is rerun whenever a change is detected.
import { o, when } from 'wana'
const obj = o({ count: 0 })
const promise = when(() => obj.count > 1)
obj.count++ // "promise" stays pending
obj.count++ // "promise" is resolved
The promise is rejected when the condition throws an error.
The no
function takes any observable object and returns the underlying object that isn't observable.
import { o, auto, no } from 'wana'
const obj = o({ a: 1, b: 2 })
auto(() => {
// This will only be logged once.
console.log(no(obj).a + no(obj).b)
})
// This change will not be observed.
obj.a = 2
Pass a function to wrap it with a new function that disables implicit observation for each call.
If the wrapped function is used as a method, it has its this
value preserved.
const state = o({
count: 1,
})
const increment = no((n: number) => {
state.count = state.count + n
})
auto(() => {
increment(1) // Nothing will be observed in here.
})
assert(state.count == 2)
Pass anything else and you get the same value back.
The noto
function (pronounced "not oh") is the exact opposite of the auto
function.
The function you pass to noto
is called immediately (with implicit observation disabled)
and whatever you return is passed through. Your function is never called again after that.
import { o, auto, noto } from 'noto'
const state = o({ count: 0 })
// Create an auto observer.
auto(() => {
// Do something you want observed.
noto(() => {
// Do something you don't want observed.
})
})
It's also useful inside methods of an observable object:
const state = o({
count: 0,
// Calling "increment" in an observable scope does
// *not* result in "count" being observed.
increment() {
noto(() => this.count++)
}
})
The watch
function lets you listen for deep changes within an observable object.
import { o, watch } from 'wana'
const obj = o({ arr: o([]) })
const observer = watch(obj, change => console.log('changed:', change))
// Every observable object in `obj` is watched.
obj.x = true
obj.arr.push(1)
// You can even add new observables!
const foo = o({})
obj.arr.push(foo)
foo.x = true
// Call "dispose" to stop observing.
observer.dispose()
Note: When an object is made observable after being added to a watched object, it won't be watched. Be sure you pass objects to o()
before adding them to a watched object!
Just like watch
, but only the given object is observed.
import { shallowChanges } from 'wana'
const observer = shallowChanges(obj, change => {
console.log('changed:', change)
})
The withAuto
function wraps a React component, giving it the ability to track which observables are used during render. Upon changes to any of those observables, withAuto
re-renders the component.
For convenience, you can add a ref
argument to your component, and withAuto
will wrap it with React.forwardRef
for you. ✨
Note: Class components are not supported.
import { o, withAuto } from 'wana'
const MyView = withAuto(props => (
<div>{props.user.name}</div>
))
const user = o({ name: 'Alec' })
const view = <MyView user={user} /> // renders "Alec"
user.name = 'Alice' // renders "Alice"
The useAuto
hook calls auto
within a useEffect
callback, allowing you to run an effect in response to observable changes.
import { useAuto } from 'wana'
const MyView = props => {
useAuto(() => {
console.log(props.user.name)
})
return null
}
const user = o({ name: 'John Lennon' })
const view = <MyView user={user} /> // logs "John Lennon"
user.name = 'Yoko Ono' // logs "Yoko Ono"
By passing two functions, the 1st function will be observed and the 2nd function will run whenever the 1st function's result is a new value. The 2nd function is never observed.
// Usually, you will ignore the returned `Auto` instance, but it can be useful in some cases.
const auto = useAuto(
// Derive a value from 1+ observables.
() => props.user.name,
// Run an effect when the derived value is changed.
name => {
console.log(name)
},
// Pass dependencies to avoid running on rerender.
// The memoized value is reset when a dependency changes.
[props.user]
)
The useO
hook memoizes an observable object. When a non-observable object is passed, it gets wrapped with the o
function.
import { useO } from 'wana'
const state = useO({ a: 1 })
assert(state.a == 1)
When a deps
array is passed, its values are compared with the previous render. If any values have changed, the memoized state is replaced with whatever object you passed in. When no deps
array is passed, the state is never replaced.
const state = useO(new Set(), deps)
When a function is passed, the function is called as if it were passed to React.useMemo
, which means it will only be called again if any values in the deps
array are changed.
const state = useO(() => [1, 2, 3], deps)
assert(state[0] == 1)
When a plain object is passed, its properties are scanned for "observable getters" (created with useDerived
or o
). In this case, these functions are converted into actual getters.
const state = useO({
a: 1,
b: useDerived(() => state.a + 1)
})
assert(state.b == 2)
The useDerived
hook creates an observable getter. You can pass a deps array as the last argument if you want to mix non-observable props into the memoized value.
import { o, useDerived, useAuto } from 'wana'
const state = o({ count: 0 })
const MyView = props => {
const foo = useDerived(() => state.count + props.foo, [props.foo])
useAuto(() => {
console.log('foo:', foo())
})
return <div />
}
The useChanges
hook lets you listen for Change
events on an observable object. Only shallow changes are reported.
import { o, useChanges } from 'wana'
const state = o({ count: 0 })
const MyView = () => {
useChanges(state, console.log)
return null
}
The useEffects
hook works differently depending on the type of object you pass it.
For arrays and sets, an effect is mounted for each unique value. When a unique value is added, an effect is mounted. When removed, its effect is unmounted, using the cleanup function returned by its effect.
import { o, useEffects } from 'wana'
const arr = o([ 1, 2 ])
const MyView = () => {
useEffects(arr, value => {
console.log('Added value:', value)
return () => {
console.log('Removed value:', value)
}
})
return null
}
For maps and plain objects, an effect is mounted for each unique key. When a unique key is added, an effect is mounted. When removed, its effect is unmounted, using the cleanup function returned by its effect. Whenever a key's value is replaced, the effect is remounted.
import { o, useEffects } from 'wana'
const obj = o({ a: 1, b: 2 })
const MyView = () => {
useEffects(obj, (value, key) => {
console.log('Added key/value:', key, '=>', value)
return () => {
console.log('Removed key/value:', key, '=>', value)
}
})
return null
}
The useBinding
hook re-renders your component whenever the given object/property is changed. Any observable object can be passed, including observable getters. You can also bind to a specific property (including length
of an array).
import { o, useBinding } from 'wana'
const todo = o({ text: '' })
const TodoView = () => {
const text = useBinding(todo, 'text')
return <span>{text}</span>
}
Why not use withAuto
? You should use withAuto
whenever possible. This hook has a few unavoidable performance pitfalls (see here). Nonetheless, this hook is useful when you're not the end user, so you can't guarantee anything. See the example below.
const pages = o({
foo: {...} // Let's say the page data is static, but pages can be replaced.
})
// We're not the end user, so we need useBinding to ensure
// the component observes the required page data.
export const usePage = (name: string) => useBinding(pages, name)