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Make loot-core
compatible with exactOptionalPropertyTypes
#4214
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Original file line number | Diff line number | Diff line change |
---|---|---|
|
@@ -53,6 +53,6 @@ export function useQuery<Response = unknown>( | |
return { | ||
data, | ||
isLoading, | ||
error, | ||
...(error && { error }), | ||
}; | ||
} |
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26 changes: 14 additions & 12 deletions
26
packages/loot-core/src/client/state-types/notifications.d.ts
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,6 @@ | ||
--- | ||
category: Maintenance | ||
authors: [jfdoming] | ||
--- | ||
|
||
Make `loot-core` compatible with `exactOptionalPropertyTypes` |
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Nit: Would this also work? This form is more readable IMO.
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Unfortunately no, this rule makes it so you have to either fully omit the key, or allow the type to be undefined. So in this case, we either do the ugly spread thing, or we update
CustomReportEntity
to allowconditions
to beundefined
. Ideally I'd like to avoid making our model objects acceptundefined
, but defer to you