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Added weapon options in docs
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darkshade9 committed Oct 16, 2024
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Expand Up @@ -78,6 +78,7 @@ Additions and enhancements by darksaint, Reki, Rektek and the AQ2World team
- [Automatic Reloading of Pistol](#automatic-reloading-of-pistol)
- [Weapon Banning](#weapon-banning)
- [Item Banning](#item-banning)
- [Weapon/Item Counts](#weaponitem-counts)
- [Teamkilling after a Round](#teamkilling-after-a-round)
- [New IR Vision](#new-ir-vision)
- [Radio and Voice Flood Protection](#radio-and-voice-flood-protection)
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**Example:** You want to have slippers and silencers only on your server: you set itm_flags to 3 (1+2).

### Weapon/Item Counts
Normally, AQ2 allows one item and one weapon. These settings can adjust that so that you spawn with more, or can hold more in general.
- `allweapon [0/1]` - default 0, if enabled, all players spawn with all weapons, with exception of any weapon bans
- `allitem [0/1]` - default 0, if enabled, all players spawn with all items, with exception of any item bans
- `allow_hoarding [#]` - default 0, if enabled, allows players to pick up more than 1 special item or weapon, but does not spawn with them, like allweapon or allitem will do


### Teamkilling after a Round
To add a little more fun in the game, we've added an option which will allow a team to TK each other after a round has ended during Teamplay. This is only available to servers where FF is off.

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