Skip to content

Commit

Permalink
Merge remote-tracking branch 'upstream/develop' into develop
Browse files Browse the repository at this point in the history
  • Loading branch information
github-actions committed Dec 6, 2024
2 parents a1df496 + e1a644b commit 43b7e08
Show file tree
Hide file tree
Showing 85 changed files with 946 additions and 67 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<title>async_load</title>
<meta name="generator" content="Adobe RoboHelp 2020" />
<meta name="generator" content="Adobe RoboHelp 2022" />
<link rel="stylesheet" href="../../../../assets/css/default.css" type="text/css" />
<script src="../../../../assets/scripts/main_script.js"></script>
<meta name="rh-authors" content="Mark Alexander" />
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -62,7 +62,7 @@ <h4>Syntax:</h4>
</table>
<p> </p>
<h4>Returns:</h4>
<p class="code"><span data-keyref="Type_ID_Sound_Instance"><a href="audio_play_sound.htm" target="_blank">Sound Instance ID</a></span></p>
<p class="code"><span data-keyref="Type_ID_Sound_Instance"><a href="audio_play_sound.htm" target="_blank">Sound Instance ID</a></span> (or -1 if the sound could not be played)</p>
<p> </p>
<h4>Example 1: Playing a basic sound (similar to audio_play_sound)</h4>
<p class="code"><span data-field="title" data-format="default">audio_play_sound_ext</span>({ sound: snd_ambience });</p>
Expand Down Expand Up @@ -105,7 +105,7 @@ <h4>Example 3: Playing a sound at a given position in 3D audio space (similar to
<div>Next: <a data-xref="{title}" href="audio_play_sound_at.htm">audio_play_sound_at</a></div>
</div>
</div>
<h5><span data-keyref="Copyright Notice">© Copyright YoYo Games Ltd. 2023 All Rights Reserved</span></h5>
<h5><span data-keyref="Copyright Notice">© Copyright YoYo Games Ltd. 2024 All Rights Reserved</span></h5>
</div>
<!-- KEYWORDS
audio_play_sound_ext
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -18,8 +18,6 @@ <h1><span data-field="title" data-format="default">audio_throw_on_error</span></
<p>This function enables or disables audio functions throwing fatal errors (as described in <a data-xref="{text}" href="Audio.htm#h1">Audio Error Handling</a>). By default, throwing is enabled and you can pass <span class="inline2">false</span> to this function to disable that behaviour and instead make such errors print a message to the Output Log.</p>
<div data-conref="../../../../assets/snippets/HTML5_Not_Available.hts"> </div>
<p> </p>
<ul class="colour">
</ul>
<h4>Syntax:</h4>
<p class="code"><span data-field="title" data-format="default">audio_throw_on_error</span>(enable);</p>
<table>
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -30,9 +30,9 @@ <h1>Shaders</h1>
colour_to_set = shader_get_uniform(sShaderDemo5, &quot;f_Colour2&quot;);</p>
<p>Une fois que vous avez les poignées uniformes, vous pouvez les définir dans le code <span class="notranslate">shader</span> pour l'<b>événement Draw</b> comme ceci :</p>
<p class="code">shader_set(sShaderDemo5);<br />
shader_set_uniform_f(colour_to_find, 1,1,1 );<br />
shader_set_uniform_f(colour_to_set, 1,0,0 );<br />
draw_sprite(sprite_index,image_index,x+24, y);<br />
shader_set_uniform_f(colour_to_find, 1, 1, 1);<br />
shader_set_uniform_f(colour_to_set, 1, 0, 0);<br />
draw_sprite(sprite_index, image_index, x + 24, y);<br />
shader_reset();</p>
<p>Une dernière chose à noter est que, bien que <span class="notranslate">shaders</span> soit accepté sur toutes les plateformes, il est toujours spécifique à un appareil et si le matériel ou le logiciel de l'appareil ne peut pas utiliser <span class="notranslate">shaders</span>, vous obtiendrez une erreur. Il est donc recommandé de vérifier que le fichier <span class="notranslate">shader</span> a été compilé avant de définir les uniformes ou d'utiliser le fichier <span class="notranslate">shader</span> lui-même, comme ceci :</p>
<p class="code">if (shader_is_compiled(myShader))<br />
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<title>Sprites</title>
<meta name="generator" content="Adobe RoboHelp 2020" />
<meta name="generator" content="Adobe RoboHelp 2022" />
<link rel="stylesheet" href="../../../../assets/css/default.css" type="text/css" />
<script src="../../../../assets/scripts/main_script.js"></script>
<meta name="rh-authors" content="Mark Alexander" />
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<title>camera_set_view_size</title>
<meta name="generator" content="Adobe RoboHelp 2019" />
<meta name="generator" content="Adobe RoboHelp 2022" />
<link rel="stylesheet" href="../../../../assets/css/default.css" type="text/css" />
<script src="../../../../assets/scripts/main_script.js"></script>
<meta name="rh-authors" content="Mark Alexander" />
Expand All @@ -25,7 +25,7 @@ <h4>Syntaxe :</h4>
<tr>
<th>Arguments</th><th>Type</th>
<th>Description</th>
</tr>
</tr>
<tr>
<td><span class="notranslate">camera_id</span></td><td><span data-keyref="Type_ID_Camera"></span></td>
<td><span class="notranslate">The unique camera ID value returned when you created the camera.</span></td>
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<title>debug_mode</title>
<meta name="generator" content="Adobe RoboHelp 2020" />
<meta name="generator" content="Adobe RoboHelp 2022" />
<link rel="stylesheet" href="../../../assets/css/default.css" type="text/css" />
<script src="../../../assets/scripts/main_script.js"></script>
<meta name="rh-authors" content="Mark Alexander" />
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -24,7 +24,7 @@ <h4>Syntaxe :</h4>
<tr>
<th>Arguments</th><th>Type</th>
<th>Description</th>
</tr>
</tr>
<tr>
<td><span class="notranslate">place</span></td><td><span data-keyref="Type_Real"></span></td>
<td><span class="notranslate">The place on the table (1-10).</span></td>
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<title>GM_build_type</title>
<meta name="generator" content="Adobe RoboHelp 2020" />
<meta name="generator" content="Adobe RoboHelp 2022" />
<link rel="stylesheet" href="../../../assets/css/default.css" type="text/css" />
<script src="../../../assets/scripts/main_script.js"></script>
<meta name="rh-authors" content="Bart Teunis" />
Expand Down Expand Up @@ -40,10 +40,10 @@ <h4>Exemple :</h4>
<h5><span data-keyref="Copyright Notice">Copyright <span class="notranslate">YoYo Games Ltd.</span> 2022 Tous droits réservés</span></h5>
</div>
<!-- KEYWORDS
gm_build_type
GM_build_type
-->
<!-- TAGS
gm_build_type
GM_build_type
-->
</body>
</html>
8 changes: 4 additions & 4 deletions Manual/contents/IDE_Tools/Additional_IDE_Tools.htm
Original file line number Diff line number Diff line change
Expand Up @@ -8,9 +8,9 @@
<link rel="stylesheet" href="../assets/css/default.css" type="text/css" />
<script src="../assets/scripts/main_script.js"></script>
<meta name="rh-authors" content="Mark Alexander" />
<meta name="topic-comment" content="Section that covers the rest of the IDE tools that other sections don&#39;t cover" />
<meta name="rh-index-keywords" content="Additional IDE Tools" />
<meta name="search-keywords" content="IDE Tools,Additional Tools" />
<meta name="topic-comment" content="Section that covers IDE tools related to projects and assets" />
<meta name="rh-index-keywords" content="Project and Assets IDE Tools" />
<meta name="search-keywords" content="Project and Assets IDE Tools" />
</head>
<body>
<!--<div class="body-scroll" style="top: 150px;">-->
Expand Down Expand Up @@ -40,7 +40,7 @@ <h5><span data-keyref="Copyright Notice">Copyright <span class="notranslate">YoY
Additional <span class="notranslate">IDE</span> Tools
-->
<!-- TAGS
ide_tools
project_ide_tools
-->
</body>
</html>
42 changes: 42 additions & 0 deletions Manual/contents/IDE_Tools/Compiling_&_Runtime.htm
Original file line number Diff line number Diff line change
@@ -0,0 +1,42 @@
<?xml version="1.0" encoding="utf-8" ?>
<!DOCTYPE html>
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<title>Compiling &amp; Running</title>
<meta name="generator" content="Adobe RoboHelp 2022" />
<link rel="stylesheet" href="../assets/css/default.css" type="text/css" />
<script src="../assets/scripts/main_script.js" type="module"></script>
<meta name="rh-authors" content="Gurpreet S. Matharoo" />
<meta name="topic-comment" content="Section that covers IDE tools related to compiling and runtime" />
<meta name="rh-index-keywords" content="Compilation and Runtime IDE Tools" />
<meta name="search-keywords" content="Compilation and Runtime IDE Tools" />
</head>
<body>
<!--<div class="body-scroll" style="top: 150px;">-->
<h1><span data-field="title" data-format="default">Compiling &amp; Running</span></h1>
<p>This section covers the IDE tools that assist with compilation or are used by the runner during testing.</p>
<ul class="colour">
<li><a data-xref="{title}" href="../Setting_Up_And_Version_Information/The_Device_Manager.htm">The Device Manager</a></li>
<li><a data-xref="{title}" href="The_Debugger.htm">The Debugger</a></li>
<li><a data-xref="{title}" href="The_Micro_Web_Server.htm">The Micro Web Server</a></li>
</ul>
<p> </p>
<p> </p>
<div class="footer">
<div class="buttons">
<div class="clear">
<div style="float:left">Back: <a href="../The_IDE/The_IDE.htm">The IDE</a></div>
<div style="float:right">Next: <a data-xref="{title}" href="Additional_IDE_Tools.htm">Project &amp; Assets</a></div>
</div>
</div>
<h5><span data-keyref="Copyright Notice">© Copyright YoYo Games Ltd. 2024 All Rights Reserved</span></h5>
</div>
<!-- KEYWORDS
Compilation and Runtime IDE Tools
-->
<!-- TAGS
comp_run_ide_tools
-->
</body>
</html>
6 changes: 3 additions & 3 deletions Manual/contents/IDE_Tools/Package_Manager.htm
Original file line number Diff line number Diff line change
Expand Up @@ -17,7 +17,7 @@
<body>
<h1><span data-field="title" data-format="default">Package Manager</span></h1>
<p><img class="center" src="../assets/Images/IDE Tools/PackageManager_Main.png" /></p>
<p>The Package Manager lets you install packages that <span data-keyref="GameMaker Name">GameMaker</span> can use for the IDE and during your game&#39;s compilation. Currently you can use this to install latest versions of Localisation plugins and the <a data-xref="{title}" href="Project_Tool.htm">Project Tool</a><span data-condition="Export:Beta">This is also used for packages required for <a data-xref="{title}" href="../Settings/Runner_Details/GMRT_(GameMaker_Runtime).htm">GMRT (GameMaker Runtime)</a>.</span></p>
<p>The Package Manager lets you install packages that <span data-keyref="GameMaker Name">GameMaker</span> can use for the IDE and during your game&#39;s compilation. Currently you can use this to install latest versions of Localisation plugins and the <a data-xref="{title}" href="Project_Tool.htm">Project Tool</a><span data-condition="Export:Beta">This is also used for packages that are used for <a data-xref="{title}" href="../Settings/Runner_Details/GMRT_(GameMaker_Runtime).htm">GMRT (GameMaker Runtime)</a> and the <a data-xref="{title}" href="Prefab_Library.htm">Prefab Library</a>.</span></p>
<p>The list on the left will show you all packages from the selected source, and clicking on a package will show its information on the right, where you can choose a version for the package and install it.</p>
<p>In the top-left corner you can search for a package, and in the top-right corner you can change the source for the packages from a drop-down menu.</p>
<h3>Package Sources</h3>
Expand All @@ -31,8 +31,8 @@ <h3>Package Sources</h3>
<div class="footer">
<div class="buttons">
<div class="clear">
<div>Back: <a data-xref="{title}" href="Additional_IDE_Tools.htm">Additional IDE Tools</a></div>
<div>Next: <a data-xref="{title}" href="The_Debugger.htm">The Debugger</a></div>
<div>Back: <a data-xref="{title}" href="Additional_IDE_Tools.htm">Project &amp; Assets</a></div>
<div>Next: <a data-condition="Export:StableOnly" data-xref="{title}" href="Local_Asset_Packages.htm">Local Asset Packages</a> <a data-condition="Export:Beta" data-xref="{title}" href="Prefab_Library.htm">Prefab Library</a></div>
</div>
</div>
<h5><span data-conref="../assets/snippets/Copyright_Notice_AutoUpdate.hts"> </span></h5>
Expand Down
Loading

0 comments on commit 43b7e08

Please sign in to comment.