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[feat] Basic network features #107

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4 changes: 3 additions & 1 deletion src/GameBall/CMakeLists.txt
Original file line number Diff line number Diff line change
@@ -1,6 +1,8 @@
file(GLOB_RECURSE SOURCES *.cpp *.h)

add_executable(GameBall ${SOURCES})
add_executable(GameBall ${SOURCES}
core/p2pnode.cpp
core/p2pnode.h)
target_link_libraries(GameBall PRIVATE GameX absl::flags absl::flags_parse)

# Delete main.cpp from sources
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8 changes: 8 additions & 0 deletions src/GameBall/core/camera_third_person.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -99,4 +99,12 @@ void CameraControllerThirdPerson::CursorMove(float x, float y) {
dst_pitch_ += y * 0.1f;
dst_pitch_ = glm::clamp(dst_pitch_, -89.0f, 89.0f);
}

void CameraControllerThirdPerson::CursorScroll(float x, float y) {
float target_diatance_ = dst_distance_ + y;
target_diatance_ = glm::clamp(target_diatance_, 5.0f, 35.0f);

dst_distance_ += (target_diatance_ - dst_distance_) * 0.3f;
}

} // namespace GameBall
2 changes: 2 additions & 0 deletions src/GameBall/core/camera_third_person.h
Original file line number Diff line number Diff line change
Expand Up @@ -33,6 +33,8 @@ class CameraControllerThirdPerson {

void CursorMove(float x, float y);

void CursorScroll(float x,float y);

private:
GameX::Graphics::PCamera camera_;
float dst_distance_{10.0f};
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