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Sorry guys, sometimes I'm srupid....
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X00LA committed Jun 27, 2021
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232 changes: 232 additions & 0 deletions nicoo_charcreator/README.md
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# nicoo_charcreator
Fivem Character Creator

[demo of script](https://www.youtube.com/watch?v=pv_06-KRCCs) <-- Outdated

[New Demo Video](https://youtu.be/w_ygmkpahRY)

## Requirements

[skinchanger](https://github.com/esx-framework/skinchanger)

[esx_skin](https://github.com/esx-framework/esx_skin)

## Installation

1. Install [esx_skin](https://github.com/esx-framework/esx_skin) 1.1.0 & [skinchanger](https://github.com/esx-framework/skinchanger) 1.0.3.
Be sure you have the right versions of esx_skin and esx_skinchanger, otherwise it will not work!

2. Add in your server.cfg "ensure nicoo_charcreator" (Make sure the resource is started after the 'esx_skin' & 'skinchanger' resources).

3. To open nicoo_charcreator after registration with esx_identity you have to change the following lines in esx_skin/client/main.lua:

```
261 TriggerEvent('skinchanger:loadSkin', {sex = 0}, OpenSaveableMenu)
to
261 --TriggerEvent('skinchanger:loadSkin', {sex = 0}, OpenSaveableMenu)
262 TriggerEvent('nicoo_charcreator:CharCreator')
```
__and__
```
287 TriggerEvent('skinchanger:loadSkin', {sex = 0}, OpenSaveableMenu)
to
287 --TriggerEvent('skinchanger:loadSkin', {sex = 0}, OpenSaveableMenu)
288 TriggerEvent('nicoo_charcreator:CharCreator')
```

Now nicoo_charcreator opens after the registration with esx_identity!
Same applies if you are not using esx_identiy (But who would do that?).

4. Configure, if you wish, the "config.lua" file.

## Installation with esx_multichar from thelindat -- https://github.com/thelindat/esx_multicharacter

1. Follow steps 1 - 3 from above.

2. Change the following line in esx_multichar/client/main.lua:

```
281 TriggerEvent('esx_skin:openSaveableMenu')
to
281 --TriggerEvent('esx_skin:openSaveableMenu')
282 TriggerEvent('nicoo_charcreator:CharCreator')
```
__ATTENTION__
After Update to 1.1.1 you have to apply the fix to line __288__!

Now nicoo_charcreator opens after the registration with esx_identity and esx_multichar!

4. Configure, if you wish, the "config.lua" file.

## Changelog:

__18-06-2021__
```
- Forked Repo from NicooPasPris - https://github.com/NicooPasPris/nicoo_charcreator the original creator of this char creator.
- Added fix for issue with color selection and mouse movement. Thanks to STARMEET https://github.com/STARMEET/Corrections.
- Dragged stream folder from inside of RageUI folder to main folder to fix some issues with the UI.
- Changed default language in config to en.
- Added up to date installation instructions.
- Added installation instruction for esx_multichsr from thelindat https://github.com/thelindat/esx_multicharacter.
- Updated fxmanifest.lua.
- Updated README file... ;)
```

__19-06-2021__
```
- Added german language.
- Fixed translation isues in UI.
- Added notification when player spawns the first time. (needs t-notify for work)
See client.lua line __348__ for the notification. Comment out by default! Heres a screen of it: https://i.imgur.com/95srWZV.png
- Added more outfits. (Casual, Aztecas, Ballas, Mara-Bunta and Biker)
- Updated README file... ;)
```

## Outdated Installation!
## Don't use this installation until you use old esx_skinchanger and esx_skin! With newest skinchanger (1.0.3) the changes already implemented.

1. Install [esx_skin](https://github.com/esx-framework/esx_skin) & [skinchanger](https://github.com/esx-framework/skinchanger)

Note: The nicoo_charcreator script requires a slight modification of the 'skinchanger' script. A 'skinchanger' resource is already configured for you if you wish otherwise, go to [configuration part](https://github.com/NicooPasPris/nicoo_charcreator#configuration)

2. Add in your server.cfg "ensure nicoo_charcreator" (Make sure the resource is started after the 'esx_skin' & 'skinchanger' resources)

3. Configure if you wish the "config.lua" file

## Configuration

### esx_skin Configuration
Edit client file (esx_skin/client/main.lua), replaces line 295 : `TriggerEvent('skinchanger:loadSkin', {sex = 0}, OpenSaveableMenu)`
by
```
TriggerEvent('nicoo_charcreator:CharCreator')
```


### skinchanger Configuration
In the client file (skinchanger/client/main.lua) at first line, you need to change the `local Components` by

```
local Components = {
{label = _U('sex'), name = 'sex', value = 0, min = 0, zoomOffset = 0.6, camOffset = 0.65},
{label = _U('face'), name = 'face', value = 0, min = 0, zoomOffset = 0.6, camOffset = 0.65},
{label = _U('skin'), name = 'skin', value = 0, min = 0, zoomOffset = 0.6, camOffset = 0.65},
{label = _U('hair_1'), name = 'hair_1', value = 0, min = 0, zoomOffset = 0.6, camOffset = 0.65},
{label = _U('hair_2'), name = 'hair_2', value = 0, min = 0, zoomOffset = 0.6, camOffset = 0.65},
{label = _U('hair_color_1'), name = 'hair_color_1', value = 0, min = 0, zoomOffset = 0.6, camOffset = 0.65},
{label = _U('hair_color_2'), name = 'hair_color_2', value = 0, min = 0, zoomOffset = 0.6, camOffset = 0.65},
{label = _U('tshirt_1'), name = 'tshirt_1', value = 0, min = 0, zoomOffset = 0.75, camOffset = 0.15, componentId = 8},
{label = _U('tshirt_2'), name = 'tshirt_2', value = 0, min = 0, zoomOffset = 0.75, camOffset = 0.15, textureof = 'tshirt_1'},
{label = _U('torso_1'), name = 'torso_1', value = 0, min = 0, zoomOffset = 0.75, camOffset = 0.15, componentId = 11},
{label = _U('torso_2'), name = 'torso_2', value = 0, min = 0, zoomOffset = 0.75, camOffset = 0.15, textureof = 'torso_1'},
{label = _U('decals_1'), name = 'decals_1', value = 0, min = 0, zoomOffset = 0.75, camOffset = 0.15, componentId = 10},
{label = _U('decals_2'), name = 'decals_2', value = 0, min = 0, zoomOffset = 0.75, camOffset = 0.15, textureof = 'decals_1'},
{label = _U('arms'), name = 'arms', value = 0, min = 0, zoomOffset = 0.75, camOffset = 0.15},
{label = _U('arms_2'), name = 'arms_2', value = 0, min = 0, zoomOffset = 0.75, camOffset = 0.15},
{label = _U('pants_1'), name = 'pants_1', value = 0, min = 0, zoomOffset = 0.8, camOffset = -0.5, componentId = 4},
{label = _U('pants_2'), name = 'pants_2', value = 0, min = 0, zoomOffset = 0.8, camOffset = -0.5, textureof = 'pants_1'},
{label = _U('shoes_1'), name = 'shoes_1', value = 0, min = 0, zoomOffset = 0.8, camOffset = -0.8, componentId = 6},
{label = _U('shoes_2'), name = 'shoes_2', value = 0, min = 0, zoomOffset = 0.8, camOffset = -0.8, textureof = 'shoes_1'},
{label = _U('mask_1'), name = 'mask_1', value = 0, min = 0, zoomOffset = 0.6, camOffset = 0.65, componentId = 1},
{label = _U('mask_2'), name = 'mask_2', value = 0, min = 0, zoomOffset = 0.6, camOffset = 0.65, textureof = 'mask_1'},
{label = _U('bproof_1'), name = 'bproof_1', value = 0, min = 0, zoomOffset = 0.75, camOffset = 0.15, componentId = 9},
{label = _U('bproof_2'), name = 'bproof_2', value = 0, min = 0, zoomOffset = 0.75, camOffset = 0.15, textureof = 'bproof_1'},
{label = _U('chain_1'), name = 'chain_1', value = 0, min = 0, zoomOffset = 0.6, camOffset = 0.65, componentId = 7},
{label = _U('chain_2'), name = 'chain_2', value = 0, min = 0, zoomOffset = 0.6, camOffset = 0.65, textureof = 'chain_1'},
{label = _U('helmet_1'), name = 'helmet_1', value = -1, min = -1, zoomOffset = 0.6, camOffset = 0.65, componentId = 0 },
{label = _U('helmet_2'), name = 'helmet_2', value = 0, min = 0, zoomOffset = 0.6, camOffset = 0.65, textureof = 'helmet_1'},
{label = _U('glasses_1'), name = 'glasses_1', value = 0, min = 0, zoomOffset = 0.6, camOffset = 0.65, componentId = 1},
{label = _U('glasses_2'), name = 'glasses_2', value = 0, min = 0, zoomOffset = 0.6, camOffset = 0.65, textureof = 'glasses_1'},
{label = _U('watches_1'), name = 'watches_1', value = -1, min = -1, zoomOffset = 0.75, camOffset = 0.15, componentId = 6},
{label = _U('watches_2'), name = 'watches_2', value = 0, min = 0, zoomOffset = 0.75, camOffset = 0.15, textureof = 'watches_1'},
{label = _U('bracelets_1'), name = 'bracelets_1', value = -1, min = -1, zoomOffset = 0.75, camOffset = 0.15, componentId = 7},
{label = _U('bracelets_2'), name = 'bracelets_2', value = 0, min = 0, zoomOffset = 0.75, camOffset = 0.15, textureof = 'bracelets_1'},
{label = _U('bag'), name = 'bags_1', value = 0, min = 0, zoomOffset = 0.75, camOffset = 0.15, componentId = 5},
{label = _U('bag_color'), name = 'bags_2', value = 0, min = 0, zoomOffset = 0.75, camOffset = 0.15, textureof = 'bags_1'},
{label = _U('eye_color'), name = 'eye_color', value = 0, min = 0, zoomOffset = 0.4, camOffset = 0.65},
{label = _U('eyebrow_size'), name = 'eyebrows_2', value = 0, min = 0, zoomOffset = 0.4, camOffset = 0.65},
{label = _U('eyebrow_type'), name = 'eyebrows_1', value = 0, min = 0, zoomOffset = 0.4, camOffset = 0.65},
{label = _U('eyebrow_color_1'), name = 'eyebrows_3', value = 0, min = 0, zoomOffset = 0.4, camOffset = 0.65},
{label = _U('eyebrow_color_2'), name = 'eyebrows_4', value = 0, min = 0, zoomOffset = 0.4, camOffset = 0.65},
{label = _U('makeup_type'), name = 'makeup_1', value = 0, min = 0, zoomOffset = 0.4, camOffset = 0.65},
{label = _U('makeup_thickness'), name = 'makeup_2', value = 0, min = 0, zoomOffset = 0.4, camOffset = 0.65},
{label = _U('makeup_color_1'), name = 'makeup_3', value = 0, min = 0, zoomOffset = 0.4, camOffset = 0.65},
{label = _U('makeup_color_2'), name = 'makeup_4', value = 0, min = 0, zoomOffset = 0.4, camOffset = 0.65},
{label = _U('lipstick_type'), name = 'lipstick_1', value = 0, min = 0, zoomOffset = 0.4, camOffset = 0.65},
{label = _U('lipstick_thickness'), name = 'lipstick_2', value = 0, min = 0, zoomOffset = 0.4, camOffset = 0.65},
{label = _U('lipstick_color_1'), name = 'lipstick_3', value = 0, min = 0, zoomOffset = 0.4, camOffset = 0.65},
{label = _U('lipstick_color_2'), name = 'lipstick_4', value = 0, min = 0, zoomOffset = 0.4, camOffset = 0.65},
{label = _U('ear_accessories'), name = 'ears_1', value = -1, min = -1, zoomOffset = 0.4, camOffset = 0.65, componentId = 2},
{label = _U('ear_accessories_color'), name = 'ears_2', value = 0, min = 0, zoomOffset = 0.4, camOffset = 0.65, textureof = 'ears_1'},
{label = _U('chest_hair'), name = 'chest_1', value = 0, min = 0, zoomOffset = 0.75, camOffset = 0.15},
{label = _U('chest_hair_1'), name = 'chest_2', value = 0, min = 0, zoomOffset = 0.75, camOffset = 0.15},
{label = _U('chest_color'), name = 'chest_3', value = 0, min = 0, zoomOffset = 0.75, camOffset = 0.15},
{label = _U('bodyb'), name = 'bodyb_1', value = 0, min = 0, zoomOffset = 0.75, camOffset = 0.15},
{label = _U('bodyb_size'), name = 'bodyb_2', value = 0, min = 0, zoomOffset = 0.75, camOffset = 0.15},
{label = _U('wrinkles'), name = 'age_1', value = 0, min = 0, zoomOffset = 0.4, camOffset = 0.65},
{label = _U('wrinkle_thickness'), name = 'age_2', value = 0, min = 0, zoomOffset = 0.4, camOffset = 0.65},
{label = _U('blemishes'), name = 'blemishes_1', value = 0, min = 0, zoomOffset = 0.4, camOffset = 0.65},
{label = _U('blemishes_size'), name = 'blemishes_2', value = 0, min = 0, zoomOffset = 0.4, camOffset = 0.65},
{label = _U('blush'), name = 'blush_1', value = 0, min = 0, zoomOffset = 0.4, camOffset = 0.65},
{label = _U('blush_1'), name = 'blush_2', value = 0, min = 0, zoomOffset = 0.4, camOffset = 0.65},
{label = _U('blush_color'), name = 'blush_3', value = 0, min = 0, zoomOffset = 0.4, camOffset = 0.65},
{label = _U('complexion'), name = 'complexion_1', value = 0, min = 0, zoomOffset = 0.4, camOffset = 0.65},
{label = _U('complexion_1'), name = 'complexion_2', value = 0, min = 0, zoomOffset = 0.4, camOffset = 0.65},
{label = _U('sun'), name = 'sun_1', value = 0, min = 0, zoomOffset = 0.4, camOffset = 0.65},
{label = _U('sun_1'), name = 'sun_2', value = 0, min = 0, zoomOffset = 0.4, camOffset = 0.65},
{label = _U('freckles'), name = 'moles_1', value = 0, min = 0, zoomOffset = 0.4, camOffset = 0.65},
{label = _U('freckles_1'), name = 'moles_2', value = 0, min = 0, zoomOffset = 0.4, camOffset = 0.65},
{label = _U('beard_type'), name = 'beard_1', value = 0, min = 0, zoomOffset = 0.4, camOffset = 0.65},
{label = _U('beard_size'), name = 'beard_2', value = 0, min = 0, zoomOffset = 0.4, camOffset = 0.65},
{label = _U('beard_color_1'), name = 'beard_3', value = 0, min = 0, zoomOffset = 0.4, camOffset = 0.65},
{label = _U('beard_color_2'), name = 'beard_4', value = 0, min = 0, zoomOffset = 0.4, camOffset = 0.65},
-- Add nicoo_charcreator
{label = _U('mother_heritage'), name = 'mom', value = 0.0, min = 0, zoomOffset = 0.6, camOffset = 0.65},
{label = _U('father_heritage'), name = 'dad', value = 0.0, min = 0, zoomOffset = 0.6, camOffset = 0.65},
{label = _U('nose_width'), name = 'nose_1', value = 0.0, min = 0, zoomOffset = 0.6, camOffset = 0.65},
{label = _U('nose_height'), name = 'nose_2', value = 0.0, min = 0, zoomOffset = 0.6, camOffset = 0.65},
{label = _U('nose_peak'), name = 'nose_3', value = 0.0, min = 0, zoomOffset = 0.6, camOffset = 0.65},
{label = _U('nose_bone'), name = 'nose_4', value = 0.0, min = 0, zoomOffset = 0.6, camOffset = 0.65},
{label = _U('nose_peak_2'), name = 'nose_5', value = 0.0, min = 0, zoomOffset = 0.6, camOffset = 0.65},
{label = _U('nose'), name = 'nose_6', value = 0.0, min = 0, zoomOffset = 0.6, camOffset = 0.65},
{label = _U('eyebrows_depth'), name = 'eyebrows_5', value = 0.0, min = 0, zoomOffset = 0.4, camOffset = 0.65},
{label = _U('eyebrows_height'), name = 'eyebrows_6', value = 0.0, min = 0, zoomOffset = 0.4, camOffset = 0.65},
{label = _U('cheekbones_height'), name = 'cheeks_1', value = 0.0, min = 0, zoomOffset = 0.4, camOffset = 0.65},
{label = _U('cheekbones_width'), name = 'cheeks_2', value = 0.0, min = 0, zoomOffset = 0.4, camOffset = 0.65},
{label = _U('cheek_width'), name = 'cheeks_3', value = 0.0, min = 0, zoomOffset = 0.4, camOffset = 0.65},
{label = _U('opening_eyes'), name = 'eye_open', value = 0.0, min = 0, zoomOffset = 0.4, camOffset = 0.65},
{label = _U('lips_thick'), name = 'lips_thick', value = 0.0, min = 0, zoomOffset = 0.4, camOffset = 0.65},
{label = _U('jaw_width'), name = 'jaw_1', value = 0.0, min = 0, zoomOffset = 0.4, camOffset = 0.65},
{label = _U('jaw_length'), name = 'jaw_2', value = 0.0, min = 0, zoomOffset = 0.4, camOffset = 0.65},
{label = _U('chin_height'), name = 'chin_height', value = 0.0, min = 0, zoomOffset = 0.4, camOffset = 0.65},
{label = _U('chin_lenght'), name = 'chin_lenght', value = 0.0, min = 0, zoomOffset = 0.4, camOffset = 0.65},
{label = _U('chin_width'), name = 'chin_width', value = 0.0, min = 0, zoomOffset = 0.4, camOffset = 0.65},
{label = _U('chin_hole'), name = 'chin_hole', value = 0.0, min = 0, zoomOffset = 0.4, camOffset = 0.65},
{label = _U('neck_thick'), name = 'neck_thick', value = 0.0, min = 0, zoomOffset = 0.4, camOffset = 0.65},
}
```

2. In the `function ApplySkin` modified the line ```SetPedHeadBlendData (playerPed, Character['face'], Character['face'], Character['face'], Character['skin'], Character['skin'], Character['skin'], 1.0, 1.0, 1.0, true)```
by
```
SetPedHeadBlendData (playerPed, Character['mom'], Character['dad'], nil, Character['mom'], Character['dad'], nil, Character['face'], Character['skin'], nil, true)
local Face = {[0] = 'nose_1', [1] = 'nose_2', [2] = 'nose_3', [3] = 'nose_4', [4] = 'nose_5', [5] = 'nose_6', [6] = 'eyebrows_5', [7] = 'eyebrows_6', [8] = 'cheeks_2', [9] = 'cheeks_1', [10] = 'cheeks_3', [11] = 'eye_open', [12] = 'lips_thick', [13] = 'jaw_1', [14] = 'jaw_2', [15] = 'chin_height', [16] = 'chin_lenght', [17] = 'chin_width', [18] = 'chin_hole', [19] = 'neck_thick'}
for k,v in pairs(Face) do
if Character[v] then
SetPedFaceFeature(GetPlayerPed(-1), k, Character[v])
end
end
```
## Nicoo
And now the script is ready! The installation is a bit complex, that's why I let you contact me if you need help.

# My discord: Nicoo#6134
30 changes: 19 additions & 11 deletions nicoo_charcreator/client/client.lua
Original file line number Diff line number Diff line change
Expand Up @@ -345,12 +345,12 @@ function EndCharCreator()
Wait(1000)
TriggerServerEvent('esx_skin:save', Character)
TriggerEvent('skinchanger:loadSkin', Character)
--[[exports['t-notify']:Custom({
exports['t-notify']:Custom({
style = 'message',
duration = 20000,
title = 'NOTIFICATION',
message = '** Welcome to San Andreas, the capital of Los Santos! ** \n\n ** 🚋 You can get to the city center easily and free of charge by underground. ** \n\n ** 🚕 If you want it more comfortable, you can also take a taxi. (📲) ** \n\n ** 🚗 Of course, you can also simply rent a vehicle. ** \n\n ** 🗺️ You can find all locations on the map. **'
})]]--
title = 'HINWEIS',
message = '** Willkommen in San Andreas, der Hauptstadt von Los Santos! ** \n\n ** 🚋 Mit der U-Bahn kommst du einfach und kostenlos in die Innenstadt. ** \n\n ** 🚕 Wenn du es komfortabler willst, kannst du auch ein Taxi nehmen. (📲) ** \n\n ** 🚗 Du kannst dir natürlich auch einfach ein Fahrzeug mieten. ** \n\n ** 🗺️ Alle Standorte findest du auf der Karte. **'
})
end

function LoadAnim(dict)
Expand Down Expand Up @@ -386,15 +386,23 @@ function Collision()
end

function Visible()
while enable == true do
Citizen.Wait(0)
DisableAllControlActions(0)
Collision()
end
end
while enable == true do
Citizen.Wait(0)
Collision()
DisableControlAction(0, 0, true)
DisableControlAction(0, 22, true)
DisableControlAction(0, 24, true)
DisableControlAction(0, 32, true)
DisableControlAction(0, 33, true)
DisableControlAction(0, 34, true)
DisableControlAction(0, 35, true)
DisableControlAction(0, 36, true)
DisableControlAction(0, 253, true)
end
end

-- Open Menu
RegisterNetEvent('nicoo_charcreator:CharCreator')
AddEventHandler('nicoo_charcreator:CharCreator', function()
CharCreatorAnimation()
end)
end)
2 changes: 1 addition & 1 deletion nicoo_charcreator/config.lua
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@ Config = {}

-- Language du menu
-- Menu language
Config.Locale = 'en'
Config.Locale = 'de'

-- Location du spawn joueur après la création du personnage
-- Rental of player spawn after character creation
Expand Down
2 changes: 1 addition & 1 deletion nicoo_charcreator/fxmanifest.lua
Original file line number Diff line number Diff line change
Expand Up @@ -4,7 +4,7 @@ games { 'gta5' }
author 'NicooPasPis'
-- Edited by X00LA
description 'Nicoo Char Creator'
version '1.4.1'
version '1.3.0'

client_scripts {
'RageUI/src/RMenu.lua',
Expand Down

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