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.look #829
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.look #829
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WalkthroughWalkthroughThe recent update introduces a new command functionality by adding a Changes
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Review Status
Actionable comments generated: 1
Configuration used: CodeRabbit UI
Files selected for processing (2)
- src/main/java/net/wurstclient/command/CmdList.java (1 hunks)
- src/main/java/net/wurstclient/commands/LookCmd.java (1 hunks)
Additional comments: 5
src/main/java/net/wurstclient/command/CmdList.java (1)
- 45-51: The addition of the
LookCmd
to theCmdList
class appears to be correctly implemented and follows the established pattern of command declarations within the class.src/main/java/net/wurstclient/commands/LookCmd.java (4)
27-28: Ensure that the command usage message is updated in the help documentation to reflect the exact syntax and options, including the "skip" feature.
34-34: Verify that the game logic indeed restricts yaw to ±180 degrees and pitch to ±90 degrees. If the game allows for a different range, adjust the validation accordingly.
36-36: Confirm that
MC.player.setYaw
handles the yaw value correctly and does not require additional validation or transformation.45-45: Confirm that
MC.player.setPitch
handles the pitch value correctly and does not require additional validation or transformation.
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Review Status
Actionable comments generated: 3
Configuration used: CodeRabbit UI
Files selected for processing (1)
- src/main/java/net/wurstclient/commands/LookCmd.java (1 hunks)
Additional comments: 4
src/main/java/net/wurstclient/commands/LookCmd.java (4)
15-21: The constructor of
LookCmd
is well-documented with a description and usage information. This is good practice for maintainability and clarity.27-28: The method
call
correctly checks if the number of arguments is exactly two, throwing aCmdSyntaxError
if not. This ensures that the command is used with the correct number of arguments.29-36: The validation for the
yaw
argument checks if it's a double and within the valid range of -180 to 180 degrees. This is a good practice to ensure the input is within expected bounds.38-45: The validation for the
pitch
argument checks if it's a double and within the valid range of -90 to 90 degrees. This is a good practice to ensure the input is within expected bounds.
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This pull request has been open for a while with no recent activity. If you're still working on this or waiting for a review, please add a comment or commit within the next 7 days to keep it open. Otherwise, the pull request will be automatically closed to free up time for other tasks. Pull requests should be closed if:
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Actionable comments posted: 0
Review Details
Configuration used: CodeRabbit UI
Review profile: CHILL
Files selected for processing (1)
- src/main/java/net/wurstclient/command/CmdList.java (1 hunks)
Additional Context Used
Learnings (1)
src/main/java/net/wurstclient/command/CmdList.java (1)
User: ThisTestUser PR: Wurst-Imperium/Wurst7#829 File: src/main/java/net/wurstclient/commands/LookCmd.java:36-36 Timestamp: 2024-01-02T01:50:45.447Z Learning: Commands in the game are executed in response to player actions, ensuring that `MC.player` is non-null during their execution. This is in contrast to hacks, which run continuously and may encounter scenarios where the player has disconnected.
This pull request has been open for a while with no recent activity. If you're still working on this or waiting for a review, please add a comment or commit within the next 7 days to keep it open. Otherwise, the pull request will be automatically closed to free up time for other tasks. Pull requests should be closed if:
|
This pull request has been open for a while with no recent activity. If you're still working on this or waiting for a review, please add a comment or commit within the next 7 days to keep it open. Otherwise, the pull request will be automatically closed to free up time for other tasks. Pull requests should be closed if:
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A simple command to set the player's yaw and pitch.
Summary by CodeRabbit
LookCmd
command.