Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Access wideners #22

Open
Gamebuster19901 opened this issue May 13, 2022 · 1 comment
Open

Access wideners #22

Gamebuster19901 opened this issue May 13, 2022 · 1 comment
Labels
Category - Enhancement New feature or request Priority - Normal ↓ Normal priority Status - Help Wanted Assistance Requested Status - Postponed This issue or pull request is postponed for a later date

Comments

@Gamebuster19901
Copy link
Member

Add access wideners to wilderforge. Some classes would be better off if they were changed from package private to public instead of using access mixins.

@Gamebuster19901 Gamebuster19901 added Category - Enhancement New feature or request Priority - Critical ⟰ Critical issues render most of the game or mod unusable, includes unavoidable crashes labels May 13, 2022
@Gamebuster19901 Gamebuster19901 transferred this issue from WilderForge/WilderForge May 13, 2022
@Gamebuster19901 Gamebuster19901 added this to the 4.0.0.0 milestone Jul 17, 2024
@Gamebuster19901 Gamebuster19901 added the Status - Postponed This issue or pull request is postponed for a later date label Jul 24, 2024
@Gamebuster19901 Gamebuster19901 removed this from the 4.0.0.0 milestone Jul 24, 2024
@Gamebuster19901
Copy link
Member Author

Access wideners seem to be deeply integrated into loom. I'm sure there's a way to integrate access wideners into WW, but I want to get the modding api released as soon as possible, so I'm postponing its inclusion.

Pull requests which implement this feature are welcome.

@Gamebuster19901 Gamebuster19901 added Status - Help Wanted Assistance Requested Priority - Normal ↓ Normal priority and removed Priority - Critical ⟰ Critical issues render most of the game or mod unusable, includes unavoidable crashes labels Jul 25, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Category - Enhancement New feature or request Priority - Normal ↓ Normal priority Status - Help Wanted Assistance Requested Status - Postponed This issue or pull request is postponed for a later date
Development

No branches or pull requests

1 participant