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Eye colors and hair color need fixing.... #1845

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Binary file added gfx/characters/tauren_male/tauren_male_1_eyes.dds
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Binary file modified gfx/characters/tauren_male/tauren_male_base_1.dds
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Binary file modified gfx/characters/tauren_male/tauren_male_neck_1.dds
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61 changes: 50 additions & 11 deletions interface/portraits/portraits_tauren.gfx
Original file line number Diff line number Diff line change
Expand Up @@ -13,7 +13,17 @@ spriteTypes = {
"GFX_character_background:p0"
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"GFX_tauren_male_base:p2"
"GFX_tauren_male_neck:d0"
"GFX_tauren_male_neck:d0"
"GFX_tauren_male_mouth:d2:y"
"GFX_tauren_male_clothes:p3"
"GFX_tauren_male_cheeks:d4:y"
"GFX_tauren_male_beard:p4:h:y"
"GFX_tauren_male_hair:p1:h:y"
"GFX_tauren_male_hair_ties_front:p1:y"
"GFX_tauren_male_headgear:p5"
"GFX_tauren_male_chin:d1"
"GFX_tauren_male_nose:d3"
"GFX_tauren_male_eyes:d6"

"GFX_tauren_druid_form:p19"
"GFX_character_imprisoned:p6"
Expand All @@ -23,15 +33,18 @@ spriteTypes = {

hair_color_index = 8
hair_color = { # dark, base, highlight
{ 36 35 29 } { 196 172 91 } { 255 255 255 }
{ 0 0 0 } { 33 33 33 } { 255 255 255 } # Black
{ 0 0 0 } { 63 34 34 } { 255 255 255 } # Dark Brown
{ 0 0 0 } { 55 33 0 } { 255 255 255 } # Red Dark Brown
}

eye_color_index = 9
eye_color = {
{ 58 109 193}
{ 151 44 66}
{ 32 109 45}
}
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headgear_that_hides_hair = { 1 10 }
headgear_that_hides_hair = { }
}

# middle age
Expand All @@ -42,7 +55,17 @@ spriteTypes = {
"GFX_character_background:p0"

"GFX_tauren_male_base:p2"
"GFX_tauren_male_neck:d0"
"GFX_tauren_male_neck:d0"
"GFX_tauren_male_mouth:d2:y"
"GFX_tauren_male_clothes:p3"
"GFX_tauren_male_cheeks:d4:y"
"GFX_tauren_male_beard:p4:h:y"
"GFX_tauren_male_hair:p1:h:y"
"GFX_tauren_male_hair_ties_front:p1:y"
"GFX_tauren_male_headgear:p5"
"GFX_tauren_male_chin:d1"
"GFX_tauren_male_nose:d3"
"GFX_tauren_male_eyes:d6"

"GFX_tauren_druid_form:p19"
"GFX_character_imprisoned:p6"
Expand All @@ -52,15 +75,18 @@ spriteTypes = {

hair_color_index = 8
hair_color = { # dark, base, highlight
{ 36 35 29 } { 196 172 91 } { 255 255 255 }
{ 0 0 0 } { 33 33 33 } { 255 255 255 } # Black
{ 0 0 0 } { 70 25 22 } { 255 255 255 } # Dark Brown
{ 0 0 0 } { 55 33 0 } { 255 255 255 } # Red Dark Brown
}

eye_color_index = 9
eye_color = {
{ 58 109 193}
{ 151 44 66}
{ 32 109 45}
}

headgear_that_hides_hair = { 1 10 }
headgear_that_hides_hair = { }
}

# old age
Expand All @@ -72,6 +98,16 @@ spriteTypes = {

"GFX_tauren_male_base:p2"
"GFX_tauren_male_neck:d0"
"GFX_tauren_male_mouth:d2:y"
"GFX_tauren_male_clothes:p3"
"GFX_tauren_male_cheeks:d4:y"
"GFX_tauren_male_beard:p4:h:y"
"GFX_tauren_male_hair:p1:h:y"
"GFX_tauren_male_hair_ties_front:p1:y"
"GFX_tauren_male_headgear:p5"
"GFX_tauren_male_chin:d1"
"GFX_tauren_male_nose:d3"
"GFX_tauren_male_eyes:d6"

"GFX_tauren_druid_form:p19"
"GFX_character_imprisoned:p6"
Expand All @@ -81,15 +117,18 @@ spriteTypes = {

hair_color_index = 8
hair_color = { # dark, base, highlight
{ 30 22 18 } { 180 170 151 } { 255 255 255 }
{ 0 0 0 } { 33 33 33 } { 255 255 255 } # Black
{ 0 0 0 } { 70 25 22 } { 255 255 255 } # Dark Brown
{ 0 0 0 } { 55 33 0 } { 255 255 255 } # Red Dark Brown
}

eye_color_index = 9
eye_color = {
{ 58 109 193}
{ 151 44 66}
{ 32 109 45}
}

headgear_that_hides_hair = { 1 10 }
headgear_that_hides_hair = { }
}

### tauren FEMALE ####
Expand Down
101 changes: 96 additions & 5 deletions interface/portraits/portraits_tauren_sprites.gfx
Original file line number Diff line number Diff line change
Expand Up @@ -72,34 +72,125 @@ spriteTypes = {

spriteType = {
name = "GFX_tauren_male_base_oldage"
texturefile = "gfx\\characters\\tauren_male\\tauren_male_base_3.dds"
texturefile = "gfx\\characters\\tauren_male\\tauren_male_base_1.dds"
noOfFrames = 1
norefcount = yes
}

spriteType = {
name = "GFX_tauren_male_neck"
texturefile = "gfx\\characters\\tauren_male\\tauren_male_neck_1.dds"
noOfFrames = 12
noOfFrames = 24
norefcount = yes
can_be_lowres = yes
}

spriteType = {
name = "GFX_tauren_male_neck_midage"
texturefile = "gfx\\characters\\tauren_male\\tauren_male_neck_1.dds"
noOfFrames = 12
noOfFrames = 24
norefcount = yes
can_be_lowres = yes
}

spriteType = {
name = "GFX_tauren_male_neck_oldage"
texturefile = "gfx\\characters\\tauren_male\\tauren_male_neck_3.dds"
noOfFrames = 12
texturefile = "gfx\\characters\\tauren_male\\tauren_male_neck_1.dds"
noOfFrames = 24
norefcount = yes
can_be_lowres = yes
}
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spriteType = {
name = "GFX_tauren_male_beard"
texturefile = "gfx\\characters\\tauren_male\\tauren_male_beard_1.dds"
noOfFrames = 10
norefcount = yes
can_be_lowres = yes
}

spriteType = {
name = "GFX_tauren_male_beard_midage"
texturefile = "gfx\\characters\\tauren_male\\tauren_male_beard_1.dds"
noOfFrames = 10
norefcount = yes
can_be_lowres = yes
}

spriteType = {
name = "GFX_tauren_male_beard_oldage"
texturefile = "gfx\\characters\\tauren_male\\tauren_male_beard_1.dds"
noOfFrames = 10
norefcount = yes
can_be_lowres = yes
}
spriteType = {
name = "GFX_tauren_male_hair"
texturefile = "gfx\\characters\\tauren_male\\tauren_male_hair_1.dds"
noOfFrames = 8
norefcount = yes
}
spriteType = {
name = "GFX_tauren_male_hair_ties_front"
texturefile = "gfx\\characters\\tauren_male\\tauren_male_hair_ties_front.dds"
noOfFrames = 8
norefcount = yes
}
spriteType = {
name = "GFX_tauren_male_chin"
texturefile = "gfx\\characters\\tauren_male\\tauren_male_chin_1.dds"
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noOfFrames = 18
norefcount = yes
can_be_lowres = yes
}

spriteType = {
name = "GFX_tauren_male_cheeks"
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texturefile = "gfx\\characters\\tauren_male\\tauren_male_cheeks_1.dds"
noOfFrames = 8
norefcount = yes
can_be_lowres = yes
}

spriteType = {
name = "GFX_tauren_male_mouth"
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texturefile = "gfx\\characters\\tauren_male\\tauren_male_mouth_1.dds"
noOfFrames = 18
norefcount = yes
can_be_lowres = yes
}

spriteType = {
name = "GFX_tauren_male_clothes"
texturefile = "gfx\\characters\\tauren_male\\tauren_male_clothes.dds"
noOfFrames = 12
norefcount = yes
can_be_lowres = yes
}

spriteType = {
name = "GFX_tauren_male_nose"
texturefile = "gfx\\characters\\tauren_male\\tauren_male_nose_1.dds"
noOfFrames = 8
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norefcount = yes
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can_be_lowres = yes
}

spriteType = {
name = "GFX_tauren_male_headgear"
texturefile = "gfx\\characters\\tauren_male\\tauren_male_headgear.dds"
noOfFrames = 12
norefcount = yes
can_be_lowres = yes
}

spriteType = {
name = "GFX_tauren_male_eyes"
texturefile = "gfx\\characters\\tauren_male\\tauren_male_1_eyes.dds"
noOfFrames = 1
norefcount = yes
can_be_lowres = yes
}

#### tauren FEMALE ####

Expand Down