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Vive Input Utility v1.10.2

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@chengnay chengnay released this 23 Jan 14:15
· 671 commits to develop since this release
  • Improvement
    • [ViveInput] Add new procedure vibration API (only works with SteamVR v2)
using HTC.UnityPlugin.Vive;
ViveInput.TriggerHapticVibrationEx<TRole>(
      TRole role,
      float durationSeconds = 0.01f,
      float frequency = 85f,
      float amplitude = 0.125f,
      float startSecondsFromNow = 0f)
  • Bug Fix
    • [ViveInput] Fix issue that TriggerHapticPulse is not working
    • [Utility] Fix bug in IndexedSet indexer setter.
    • [WaveVRModule] Fix VIU example freezes after launched
    • [OculusVRModule] Fix OculusVRModule not recognizing GearVR or OculusGO correctly
    • [ExternalCamera] Fix not working with SteamVR v2
    • [ExternalCamera] Fix SteamVR_ExternalCamera setting sceneResolutionScale incorrectly in some cases
    • [ExternalCamera] Fix potential RenderTexture created by SteamVR_ExternalCamera having incorrect ColorSpace