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Merge pull request #110 from VeyronSakai/github-actions/update-files/262
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Update files for release
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VeyronSakai authored May 29, 2024
2 parents b0a0b64 + ebfdb3d commit 411fc86
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16 changes: 12 additions & 4 deletions README.md
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Expand Up @@ -15,10 +15,14 @@ GhaUnityBuildReporter specifically reflects the following information in the Job

- Basic Info
- Build Steps
- Source Assets
- Output Files
- Source Assets (Hidden by default)
- Output Files (Hidden by default)
- Included Modules

Source Assets and Output Files are hidden by default.

The display settings for each item can be configured in ProjectSettings.

> [!NOTE]
> Items with no information to display are hidden. For example, if the Scripting Backend is Mono instead of IL2CPP, Included Modules will be hidden.
Expand Down Expand Up @@ -92,9 +96,13 @@ Perhaps there is a Workflow or Job for which you would like to disable GhaUnityB

In such cases, setting the environment variable `GHA_UNITY_BUILD_REPORTER_OPTOUT` to `1` or `true` will disable GhaUnityBuildReporter in the scope where that environment variable is valid.

## Hide specific items
## Override display settings

Each item can be displayed or not from ProjectSettings.

However, there may be times when you want to override this setting for a particular build.

You can hide specific items using a dedicated .asset file.
In that case, the following procedure can be used to override the setting.

First, create an .asset file from `Create` > `GhaUnityBuildReporterConfig` in the Project window.

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2 changes: 1 addition & 1 deletion package.json
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@@ -1,7 +1,7 @@
{
"name": "com.veyron-sakai.gha-unity-build-reporter",
"displayName": "GhaUnityBuildReporter",
"version": "0.4.0",
"version": "0.4.1",
"description": "Automatically reflects build report in GitHub Job Summary when building with Unity on GitHub Actions.",
"author": {
"name": "Yuki Sakai"
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