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Fix and clear up language on qualification process from swiss #27

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28 changes: 5 additions & 23 deletions major-supplemental-rulebook.md
Original file line number Diff line number Diff line change
Expand Up @@ -199,34 +199,16 @@ The RMR format for a region is determined by the number of slots for that region

Best of 3: Decider matches (e.g., matches where a team reaches their third win or third loss).

At times, it will be necessary to determine Opening or Elimination Stage invitations among a group of teams with identical records. In that case the following process should be used to separate them:

1 team: one of the two 3-0 teams.
- The two 3-0 teams play a best of 3 and the loser is eliminated.

2 teams: both 3-0 teams.

3 teams: both 3-0 teams and one of the three 3-1 teams.
- The three 3-1 teams are first sorted by difficulty score.
- The lower two teams play a best of 3 and the loser is eliminated.
- The remaining two teams play a best of 3 and the loser is eliminated.

4 teams: both 3-0 teams and two of the three 3-1 teams.
- The three 3-1 teams are first sorted by difficulty score.
- The lower two teams play a best of 3 and the loser is eliminated.

5 teams: both 3-0 teams and all three 3-1 teams.
At times, it will be necessary to determine which team(s) qualify for the tournament and which do not among a group of teams with identical records. In that case the following process should be used to separate them:

6 teams: both 3-0 teams, all three 3-1 teams, and one of the three 3-2 team.
- The three 3-2 teams are first sorted by difficulty score.
- The lower two teams play a best of 3 and the loser is eliminated.
- The remaining two teams play a best of 3 and the loser is eliminated.
- The remaining two teams play a best of 3 and the winner qualifies and the loser is eliminated.

7 teams: both 3-0 teams, all three 3-1 teams, and two of the three 3-2 teams.
- The three 3-2 teams are first sorted by difficulty score.
- The lower two teams play a best of 3 and the loser is eliminated.

8 teams: both 3-0, all three 3-1, and all three 3-2 teams.
- The lower two teams play a best of 3 and the winner qualifies and the loser is eliminated.

- 9 to 16 invites: subdivide teams by [Final Ranking](#Final-Rankings-Major), placing teams into two groups. The resulting groups are to use the format appropriate for that number of invites, per the above.

Expand All @@ -235,11 +217,11 @@ The RMR format for a region is determined by the number of slots for that region
17 teams:
- The three remaining 3-3 teams are first sorted by difficulty score.
- The lower two teams play a best of 3 and the loser is eliminated.
- The remaining two teams play a best of 3 and the loser is eliminated.
- The remaining two teams play a best of 3 and the winner is qualified and the loser is eliminated.

18 teams:
- The three remaining 3-3 teams are first sorted by difficulty score.
- The lower two teams play a best of 3 and the loser is eliminated.
- The lower two teams play a best of 3 and the winner is qualified and the loser is eliminated.

19 teams: all three remaining 3-3 teams.

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