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3.1.2: Tool fix, usability improvements
- "Select similar" will now work properly after loading a game twice - Tools on selected items can now be individually hidden - The context action hotkey will now activate the first tool on selected items, if no tool is held - Shift-clicking a tool on selected items will pick that tool up
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UnlimitedHugs
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Jun 1, 2017
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<s:Boolean x:Key="/Default/CodeInspection/NamespaceProvider/NamespaceFoldersToSkip/=source/@EntryIndexedValue">True</s:Boolean> | ||
<s:Boolean x:Key="/Default/CodeInspection/NamespaceProvider/NamespaceFoldersToSkip/=source_005Cai/@EntryIndexedValue">True</s:Boolean> | ||
<s:Boolean x:Key="/Default/CodeInspection/NamespaceProvider/NamespaceFoldersToSkip/=source_005Cdesignators/@EntryIndexedValue">True</s:Boolean></wpf:ResourceDictionary> | ||
<s:Boolean x:Key="/Default/CodeInspection/NamespaceProvider/NamespaceFoldersToSkip/=source_005Cdesignators/@EntryIndexedValue">True</s:Boolean> | ||
<s:Boolean x:Key="/Default/CodeInspection/NamespaceProvider/NamespaceFoldersToSkip/=source_005Creverse/@EntryIndexedValue">True</s:Boolean></wpf:ResourceDictionary> |
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Mods/AllowTool/Defs/ReverseDesignatorDefs/ReverseDesignators.xml
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<?xml version="1.0" encoding="utf-8" ?> | ||
<Defs> | ||
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<AllowTool.ReverseDesignatorDef> | ||
<defName>ReverseHaulUrgently</defName> | ||
<!-- the ThingDesignatorDef that will be used for this reverse designator --> | ||
<designatorDef>HaulUrgentlyDesignator</designatorDef> | ||
<!-- the class that will be instantiated for this reverse designator. Can be the same as the regular designator --> | ||
<designatorClass>AllowTool.Designator_HaulUrgently</designatorClass> | ||
</AllowTool.ReverseDesignatorDef> | ||
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<AllowTool.ReverseDesignatorDef> | ||
<defName>ReverseSelectSimilar</defName> | ||
<designatorClass>AllowTool.Designator_SelectSimilarReverse</designatorClass> | ||
<designatorDef>SelectSimilarDesignator</designatorDef> | ||
</AllowTool.ReverseDesignatorDef> | ||
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</Defs> |
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