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fix: Compatibility fixes for UTP 2.X #2786
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simon-lemay-unity
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chrispope,
TylerUnity and
a team
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December 4, 2023 16:28
com.unity.netcode.gameobjects/Tests/Runtime/NetworkTransform/NetworkTransformPacketLossTests.cs
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ShadauxCat
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Dec 4, 2023
@@ -63,7 +63,7 @@ public unsafe void Handle(ref NetworkContext context) | |||
using (WrappedMessage.WriteBuffer) | |||
{ | |||
WrappedMessage.WriteBuffer.WriteBytesSafe(WrappedMessage.ReadBuffer.GetUnsafePtr(), WrappedMessage.ReadBuffer.Length); | |||
networkManager.MessageManager.SendMessage(ref WrappedMessage, Delivery, nonServerIds); | |||
networkManager.MessageManager.SendMessage(ref WrappedMessage, Delivery, nonServerIds.AsArray()); |
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I actually think NetworkMessageManager.SendMessage
should be adjusted to support a NativeList
overload rather than changing this to pass AsArray()
. It could basically be a direct copy-paste of the NativeArray overload (which is only one line anyway).
…Technologies/com.unity.netcode.gameobjects into fix/collections-2.x-compatibility
NoelStephensUnity
approved these changes
Dec 6, 2023
ShadauxCat
approved these changes
Dec 7, 2023
TylerUnity
approved these changes
Dec 8, 2023
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Miscellaneous fixes to make NGO and its test project compatible with UTP 2.X:
NativeList
toNativeArray
. That's deprecated in Collections 2.X and we now have to use the explicitAsArray
method.UnityTransport
, but that's not available anymore with UTP 2.X, where using the simulator in the tools package is now preferred. I'm not sure exactly how to write these tests to be compatible with both versions of UTP, so for now I opted to disable them if UTP 2.X is installed. Not ideal, but at least it allows compilation of the test project when using UTP 2.X.Changelog
N/A
Testing and Documentation