Releases: UdonVR/UdonVR-Toolkit
Free Update 8.1
Updated World Settings
to be compatible for SDK 3.1.11
Free Update 8.0
Changed file paths from the old locations in Assets to the updated ones in Packages
Free Update 7.2
VCC is not supported. While it has some compatibility, it is not recommended to use this for VCC.
Version 8.0+ will be migrated for VCC.
7.2
Bug fixes and security updates for Easy Doors
7.1
Shader Changes
- Included noise texture for sparkle shader
- Fixed shader paths for Radial Progress Bar and Sparkle Shaders
- Fixed issue for MacOS where relative shader import paths weren't working
- Added prefab for turning PC features on in specific shaders
Added header for player logger
- Shows current time and player count
- Fixed issue with player logger where it wouldn't log new players after character limit was reached
7.0
Added sparkle shader, flipbook shader, and Radial Progressbar shader
5.4
Added watermark to PlayerChimes logger. This watermark will get pushed off the list once it fills up, so it isn't permanent.
Added Mask to PlayerChimes logger, it no longer over flows when it fills up.
5,2
Player Logger was re-enabled in the sounds only prefab for PlayerChimes for some reason. Changed it back to being disabled.
5.0
fixed UdonVR not showing up in the Hierarchy's context menu in some cases
Merged PlayerChimes in with the toolkit
expanded upon PlayerChimes to support player logging
Added PlayerChimes into the Hierarchy's context menu
- Chimes only
- Chimes + Logger
- Logger only
4.7
fixed some cosmetic bugs in the world settings window
added new prefab to context menu, Quad (Box Collider) in both /3D Object
and /UdonVR/3D Object
= back end =
added support for unpacking a prefab when creating one
4.4
Fixed UdonVR_WorldSettings editor window getting the wrong window size on Mac OS
Fixed issue when failing to grab the world ID from the scene descriptor even though the ID was present.
Fixed issue when uploading the world data would be reloaded before the update completed showing the old data.
Added UdonVR_Encryption class. (Cannot be used on worlds. Currently editor only.)
Added GuidFromStringMD5 gets a guid from a hashed string.
Updated UdonVR_GUI.ButtonArea to use UdonVR_Encryption.GuidFromStringMD5 method for generating unique identifier.
4.0
Added World Setting window
- Upload new world image
- Change Name
- Change Description
- Change Capacity
- Change Tags
- Change Visibility
3.2
added prefabs for Easy Doors
added VRChat prefabs to right click menu (hierarchy)
added Easy door prefabs to right click menu (hierarchy)
added a simple whitelist script
added whitelist script to right click menu (hierarchy)
added sample scene to right click menu (project)
Free update 2.2
Bug fix for Easy Locks
Free update 2.1
REQUIRES UdonSharp 0.19.3+
Change log
5be1a8c fixed issue with button not being the current updated version of Easy Locks.
8938a8d Updated package to fix a file name miss match issue.
8a52585 fixed namespace consistencies
635aebb fixed typo in variable name and an issue with how the Username is checked in Password
Added new Easy Locks Bypass script.
Included tools:
initial release
REQUIRES UdonSharp 0.19.3+
Included tools:
- Animation Controller Merger - https://www.patreon.com/posts/43021567
- Easy Doors - https://www.patreon.com/posts/43017415
- Player Teleports - https://www.patreon.com/posts/43021692
- EasyLocks - (Page coming soon)