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Doing this because I hit a roadblock with the panda3d simulation when trying to add depth-of-field as a post-processing effect. The problem is that the bounding box I calculate from the positions of the rocket 3d model and camera is out of sync with what's actually showing up in the image, which is only apparent when the rocket is moving really fast. I didn't spend too much time on that because I was kinda looking for an excuse to try out Gazebo anyways.
Opening this to remind myself I have a feature branch going.
First steps are simulating the camera mount in gazebo. Copying stuff from this tutorial: https://github.com/joshnewans/urdf_example
TODO